* added missing plugin providers
This commit is contained in:
parent
3a9292a568
commit
e3742c0b8b
9 changed files with 662 additions and 0 deletions
101
backends/plugins/dc/dc-provider.cpp
Normal file
101
backends/plugins/dc/dc-provider.cpp
Normal file
|
@ -0,0 +1,101 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(__DC__)
|
||||
|
||||
#include "backends/plugins/dc/dc-provider.h"
|
||||
#include "backends/plugins/dynamic-plugin.h"
|
||||
#include "common/fs.h"
|
||||
|
||||
#include "dcloader.h"
|
||||
|
||||
|
||||
class DCPlugin : public DynamicPlugin {
|
||||
protected:
|
||||
void *_dlHandle;
|
||||
Common::String _filename;
|
||||
|
||||
virtual VoidFunc findSymbol(const char *symbol) {
|
||||
void *func = dlsym(_dlHandle, symbol);
|
||||
if (!func)
|
||||
warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
|
||||
|
||||
// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
|
||||
// standard and POSIX: ISO C++ disallows casting between function pointers
|
||||
// and data pointers, but dlsym always returns a void pointer. For details,
|
||||
// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
|
||||
assert(sizeof(VoidFunc) == sizeof(func));
|
||||
VoidFunc tmp;
|
||||
memcpy(&tmp, &func, sizeof(VoidFunc));
|
||||
return tmp;
|
||||
}
|
||||
|
||||
public:
|
||||
DCPlugin(const Common::String &filename)
|
||||
: _dlHandle(0), _filename(filename) {}
|
||||
|
||||
bool loadPlugin() {
|
||||
assert(!_dlHandle);
|
||||
_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
|
||||
|
||||
if (!_dlHandle) {
|
||||
warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ret = DynamicPlugin::loadPlugin();
|
||||
|
||||
if (ret)
|
||||
dlforgetsyms(_dlHandle);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void unloadPlugin() {
|
||||
DynamicPlugin::unloadPlugin();
|
||||
if (_dlHandle) {
|
||||
if (dlclose(_dlHandle) != 0)
|
||||
warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
|
||||
_dlHandle = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Plugin* DCPluginProvider::createPlugin(const Common::FSNode &node) const {
|
||||
return new DCPlugin(node.getPath());
|
||||
}
|
||||
|
||||
bool DCPluginProvider::isPluginFilename(const Common::FSNode &node) const {
|
||||
// Check the plugin suffix
|
||||
Common::String filename = node.getName();
|
||||
if (!filename.hasSuffix(".PLG"))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#endif // defined(DYNAMIC_MODULES) && defined(__DC__)
|
46
backends/plugins/dc/dc-provider.h
Normal file
46
backends/plugins/dc/dc-provider.h
Normal file
|
@ -0,0 +1,46 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BACKENDS_PLUGINS_DC_H
|
||||
#define BACKENDS_PLUGINS_DC_H
|
||||
|
||||
#include "base/plugins.h"
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(__DC__)
|
||||
|
||||
class DCPluginProvider : public FilePluginProvider {
|
||||
protected:
|
||||
Plugin* createPlugin(const Common::FSNode &node) const;
|
||||
|
||||
bool isPluginFilename(const Common::FSNode &node) const;
|
||||
|
||||
virtual void addCustomDirectories(Common::StringList &dirs) const {
|
||||
dirs.push_back("/");
|
||||
}
|
||||
};
|
||||
|
||||
#endif // defined(DYNAMIC_MODULES) && defined(__DC__)
|
||||
|
||||
#endif
|
102
backends/plugins/dynamic-plugin.h
Normal file
102
backends/plugins/dynamic-plugin.h
Normal file
|
@ -0,0 +1,102 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BACKENDS_PLUGINS_DYNAMICPLUGIN_H
|
||||
#define BACKENDS_PLUGINS_DYNAMICPLUGIN_H
|
||||
|
||||
#include "base/plugins.h"
|
||||
|
||||
|
||||
class DynamicPlugin : public Plugin {
|
||||
protected:
|
||||
typedef int32 (*IntFunc)();
|
||||
typedef void (*VoidFunc)();
|
||||
typedef PluginObject *(*GetObjectFunc)();
|
||||
|
||||
virtual VoidFunc findSymbol(const char *symbol) = 0;
|
||||
|
||||
public:
|
||||
virtual bool loadPlugin() {
|
||||
// Validate the plugin API version
|
||||
IntFunc verFunc = (IntFunc)findSymbol("PLUGIN_getVersion");
|
||||
if (!verFunc) {
|
||||
unloadPlugin();
|
||||
return false;
|
||||
}
|
||||
if (verFunc() != PLUGIN_VERSION) {
|
||||
warning("Plugin uses a different API version (you have: '%d', needed is: '%d')", verFunc(), PLUGIN_VERSION);
|
||||
unloadPlugin();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get the type of the plugin
|
||||
IntFunc typeFunc = (IntFunc)findSymbol("PLUGIN_getType");
|
||||
if (!typeFunc) {
|
||||
unloadPlugin();
|
||||
return false;
|
||||
}
|
||||
_type = (PluginType)typeFunc();
|
||||
if (_type >= PLUGIN_TYPE_MAX) {
|
||||
warning("Plugin type unknown: %d", _type);
|
||||
unloadPlugin();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Validate the plugin type API version
|
||||
IntFunc typeVerFunc = (IntFunc)findSymbol("PLUGIN_getTypeVersion");
|
||||
if (!typeVerFunc) {
|
||||
unloadPlugin();
|
||||
return false;
|
||||
}
|
||||
if (typeVerFunc() != pluginTypeVersions[_type]) {
|
||||
warning("Plugin uses a different type API version (you have: '%d', needed is: '%d')", typeVerFunc(), pluginTypeVersions[_type]);
|
||||
unloadPlugin();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get the plugin's instantiator object
|
||||
GetObjectFunc getObject = (GetObjectFunc)findSymbol("PLUGIN_getObject");
|
||||
if (!getObject) {
|
||||
unloadPlugin();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get the plugin object
|
||||
_pluginObject = getObject();
|
||||
if (!_pluginObject) {
|
||||
warning("Couldn't get the plugin object");
|
||||
unloadPlugin();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void unloadPlugin() {
|
||||
delete _pluginObject;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
87
backends/plugins/posix/posix-provider.cpp
Normal file
87
backends/plugins/posix/posix-provider.cpp
Normal file
|
@ -0,0 +1,87 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(UNIX)
|
||||
|
||||
#include "backends/plugins/posix/posix-provider.h"
|
||||
#include "backends/plugins/dynamic-plugin.h"
|
||||
#include "common/fs.h"
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
|
||||
class POSIXPlugin : public DynamicPlugin {
|
||||
protected:
|
||||
void *_dlHandle;
|
||||
Common::String _filename;
|
||||
|
||||
virtual VoidFunc findSymbol(const char *symbol) {
|
||||
void *func = dlsym(_dlHandle, symbol);
|
||||
if (!func)
|
||||
warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), dlerror());
|
||||
|
||||
// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
|
||||
// standard and POSIX: ISO C++ disallows casting between function pointers
|
||||
// and data pointers, but dlsym always returns a void pointer. For details,
|
||||
// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
|
||||
assert(sizeof(VoidFunc) == sizeof(func));
|
||||
VoidFunc tmp;
|
||||
memcpy(&tmp, &func, sizeof(VoidFunc));
|
||||
return tmp;
|
||||
}
|
||||
|
||||
public:
|
||||
POSIXPlugin(const Common::String &filename)
|
||||
: _dlHandle(0), _filename(filename) {}
|
||||
|
||||
bool loadPlugin() {
|
||||
assert(!_dlHandle);
|
||||
_dlHandle = dlopen(_filename.c_str(), RTLD_LAZY);
|
||||
|
||||
if (!_dlHandle) {
|
||||
warning("Failed loading plugin '%s' (%s)", _filename.c_str(), dlerror());
|
||||
return false;
|
||||
}
|
||||
|
||||
return DynamicPlugin::loadPlugin();
|
||||
}
|
||||
|
||||
void unloadPlugin() {
|
||||
DynamicPlugin::unloadPlugin();
|
||||
if (_dlHandle) {
|
||||
if (dlclose(_dlHandle) != 0)
|
||||
warning("Failed unloading plugin '%s' (%s)", _filename.c_str(), dlerror());
|
||||
_dlHandle = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Plugin* POSIXPluginProvider::createPlugin(const Common::FSNode &node) const {
|
||||
return new POSIXPlugin(node.getPath());
|
||||
}
|
||||
|
||||
|
||||
#endif // defined(DYNAMIC_MODULES) && defined(UNIX)
|
40
backends/plugins/posix/posix-provider.h
Normal file
40
backends/plugins/posix/posix-provider.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BACKENDS_PLUGINS_POSIX_H
|
||||
#define BACKENDS_PLUGINS_POSIX_H
|
||||
|
||||
#include "base/plugins.h"
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(UNIX)
|
||||
|
||||
class POSIXPluginProvider : public FilePluginProvider {
|
||||
protected:
|
||||
Plugin* createPlugin(const Common::FSNode &node) const;
|
||||
};
|
||||
|
||||
#endif // defined(DYNAMIC_MODULES) && defined(UNIX)
|
||||
|
||||
#endif
|
87
backends/plugins/sdl/sdl-provider.cpp
Normal file
87
backends/plugins/sdl/sdl-provider.cpp
Normal file
|
@ -0,0 +1,87 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(SDL_BACKEND)
|
||||
|
||||
#include "backends/plugins/sdl/sdl-provider.h"
|
||||
#include "backends/plugins/dynamic-plugin.h"
|
||||
#include "common/fs.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_loadso.h"
|
||||
|
||||
|
||||
class SDLPlugin : public DynamicPlugin {
|
||||
protected:
|
||||
void *_dlHandle;
|
||||
Common::String _filename;
|
||||
|
||||
virtual VoidFunc findSymbol(const char *symbol) {
|
||||
void *func = SDL_LoadFunction(_dlHandle, symbol);
|
||||
if (!func)
|
||||
warning("Failed loading symbol '%s' from plugin '%s' (%s)", symbol, _filename.c_str(), SDL_GetError());
|
||||
|
||||
// FIXME HACK: This is a HACK to circumvent a clash between the ISO C++
|
||||
// standard and POSIX: ISO C++ disallows casting between function pointers
|
||||
// and data pointers, but dlsym always returns a void pointer. For details,
|
||||
// see e.g. <http://www.trilithium.com/johan/2004/12/problem-with-dlsym/>.
|
||||
assert(sizeof(VoidFunc) == sizeof(func));
|
||||
VoidFunc tmp;
|
||||
memcpy(&tmp, &func, sizeof(VoidFunc));
|
||||
return tmp;
|
||||
}
|
||||
|
||||
public:
|
||||
SDLPlugin(const Common::String &filename)
|
||||
: _dlHandle(0), _filename(filename) {}
|
||||
|
||||
bool loadPlugin() {
|
||||
assert(!_dlHandle);
|
||||
_dlHandle = SDL_LoadObject(_filename.c_str());
|
||||
|
||||
if (!_dlHandle) {
|
||||
warning("Failed loading plugin '%s' (%s)", _filename.c_str(), SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return DynamicPlugin::loadPlugin();
|
||||
}
|
||||
|
||||
void unloadPlugin() {
|
||||
DynamicPlugin::unloadPlugin();
|
||||
if (_dlHandle) {
|
||||
SDL_UnloadObject(_dlHandle);
|
||||
_dlHandle = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Plugin* SDLPluginProvider::createPlugin(const Common::FSNode &node) const {
|
||||
return new SDLPlugin(node.getPath());
|
||||
}
|
||||
|
||||
|
||||
#endif // defined(DYNAMIC_MODULES) && defined(SDL_BACKEND)
|
40
backends/plugins/sdl/sdl-provider.h
Normal file
40
backends/plugins/sdl/sdl-provider.h
Normal file
|
@ -0,0 +1,40 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BACKENDS_PLUGINS_SDL_H
|
||||
#define BACKENDS_PLUGINS_SDL_H
|
||||
|
||||
#include "base/plugins.h"
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(SDL_BACKEND)
|
||||
|
||||
class SDLPluginProvider : public FilePluginProvider {
|
||||
protected:
|
||||
Plugin* createPlugin(const Common::FSNode &node) const;
|
||||
};
|
||||
|
||||
#endif // defined(DYNAMIC_MODULES) && defined(UNIX)
|
||||
|
||||
#endif
|
115
backends/plugins/win32/win32-provider.cpp
Normal file
115
backends/plugins/win32/win32-provider.cpp
Normal file
|
@ -0,0 +1,115 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(_WIN32)
|
||||
|
||||
#include "backends/plugins/win32/win32-provider.h"
|
||||
#include "backends/plugins/dynamic-plugin.h"
|
||||
#include "common/debug.h"
|
||||
#include "common/fs.h"
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
|
||||
class Win32Plugin : public DynamicPlugin {
|
||||
private:
|
||||
static const TCHAR* toUnicode(const char *x) {
|
||||
#ifndef _WIN32_WCE
|
||||
return (const TCHAR *)x;
|
||||
#else
|
||||
static TCHAR unicodeString[MAX_PATH];
|
||||
MultiByteToWideChar(CP_ACP, 0, x, strlen(x) + 1, unicodeString, sizeof(unicodeString) / sizeof(TCHAR));
|
||||
return unicodeString;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
protected:
|
||||
void *_dlHandle;
|
||||
Common::String _filename;
|
||||
|
||||
virtual VoidFunc findSymbol(const char *symbol) {
|
||||
#ifndef _WIN32_WCE
|
||||
FARPROC func = GetProcAddress((HMODULE)_dlHandle, symbol);
|
||||
#else
|
||||
FARPROC func = GetProcAddress((HMODULE)_dlHandle, toUnicode(symbol));
|
||||
#endif
|
||||
if (!func)
|
||||
debug("Failed loading symbol '%s' from plugin '%s'", symbol, _filename.c_str());
|
||||
|
||||
return (void (*)())func;
|
||||
}
|
||||
|
||||
public:
|
||||
Win32Plugin(const Common::String &filename)
|
||||
: _dlHandle(0), _filename(filename) {}
|
||||
|
||||
bool loadPlugin() {
|
||||
assert(!_dlHandle);
|
||||
#ifndef _WIN32_WCE
|
||||
_dlHandle = LoadLibrary(_filename.c_str());
|
||||
#else
|
||||
if (!_filename.hasSuffix("scummvm.dll")) // skip loading the core scummvm module
|
||||
_dlHandle = LoadLibrary(toUnicode(_filename.c_str()));
|
||||
#endif
|
||||
|
||||
if (!_dlHandle) {
|
||||
debug("Failed loading plugin '%s' (error code %d)", _filename.c_str(), (int32) GetLastError());
|
||||
return false;
|
||||
} else {
|
||||
debug(1, "Success loading plugin '%s', handle %08X", _filename.c_str(), (uint32) _dlHandle);
|
||||
}
|
||||
|
||||
return DynamicPlugin::loadPlugin();
|
||||
}
|
||||
|
||||
void unloadPlugin() {
|
||||
DynamicPlugin::unloadPlugin();
|
||||
if (_dlHandle) {
|
||||
if (!FreeLibrary((HMODULE)_dlHandle))
|
||||
debug("Failed unloading plugin '%s'", _filename.c_str());
|
||||
else
|
||||
debug(1, "Success unloading plugin '%s'", _filename.c_str());
|
||||
_dlHandle = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Plugin* Win32PluginProvider::createPlugin(const Common::FSNode &node) const {
|
||||
return new Win32Plugin(node.getPath());
|
||||
}
|
||||
|
||||
bool Win32PluginProvider::isPluginFilename(const Common::FSNode &node) const {
|
||||
// Check the plugin suffix
|
||||
Common::String filename = node.getName();
|
||||
if (!filename.hasSuffix(".dll"))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#endif // defined(DYNAMIC_MODULES) && defined(_WIN32)
|
44
backends/plugins/win32/win32-provider.h
Normal file
44
backends/plugins/win32/win32-provider.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
/* Residual - A 3D game interpreter
|
||||
*
|
||||
* Residual is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the AUTHORS
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BACKENDS_PLUGINS_WIN32_H
|
||||
#define BACKENDS_PLUGINS_WIN32_H
|
||||
|
||||
#include "base/plugins.h"
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(_WIN32)
|
||||
|
||||
class Win32PluginProvider : public FilePluginProvider {
|
||||
protected:
|
||||
Plugin* createPlugin(const Common::FSNode &node) const;
|
||||
|
||||
bool isPluginFilename(const Common::FSNode &node) const;
|
||||
|
||||
virtual void addCustomDirectories(Common::StringList &dirs) const {}
|
||||
};
|
||||
|
||||
#endif // defined(DYNAMIC_MODULES) && defined(_WIN32)
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue