BACKENDS: Attempt to fix buildbot targets
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24e1c8008c
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e3cd0da0df
7 changed files with 12 additions and 13 deletions
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@ -23,7 +23,7 @@
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#include "common/textconsole.h"
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#include "common/util.h"
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#if defined(USE_OPENGL_GAME) && !defined(AMIGAOS) && !defined(__MORPHOS__)
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#if (defined(USE_OPENGL_GAME) || defined(USE_OPENGL_SHADERS) || defined(USE_GLES2)) && !defined(AMIGAOS) && !defined(__MORPHOS__)
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#if defined(SDL_BACKEND) && !defined(USE_GLEW) && !defined(USE_GLES2)
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#define GL_GLEXT_PROTOTYPES // For the GL_EXT_framebuffer_object extension
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@ -22,7 +22,7 @@
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#include "common/scummsys.h"
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#if defined(USE_OPENGL_GAME)
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#if defined(USE_OPENGL_GAME) || defined(USE_OPENGL_SHADERS) || defined(USE_GLES2)
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#include "graphics/opengl/surfacerenderer.h"
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@ -22,12 +22,11 @@
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#include "common/textconsole.h"
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#if defined(USE_OPENGL_GAME)
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#if defined(USE_OPENGL_GAME) || defined(USE_OPENGL_SHADERS) || defined(USE_GLES2)
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#include "graphics/opengl/texture.h"
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#include "graphics/opengl/context.h"
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namespace OpenGL {
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template<class T>
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@ -22,7 +22,7 @@
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#include "common/textconsole.h"
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#if defined(USE_OPENGL_GAME)
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#if defined(USE_OPENGL_GAME) || defined(USE_OPENGL_SHADERS) || defined(USE_GLES2)
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#include "graphics/opengl/tiledsurface.h"
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