TINYGL: Allow parametrize DrawCallMemory size while creating context
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8fc239dbd7
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e417d5a3ef
4 changed files with 12 additions and 10 deletions
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@ -50,13 +50,15 @@ void GLContext::endSharedState() {
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gl_free(s->texture_hash_table);
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}
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void createContext(int screenW, int screenH, Graphics::PixelFormat pixelFormat, int textureSize, bool enableStencilBuffer, bool dirtyRectsEnable) {
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void createContext(int screenW, int screenH, Graphics::PixelFormat pixelFormat, int textureSize,
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bool enableStencilBuffer, bool dirtyRectsEnable, uint32 drawCallMemorySize) {
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assert(gl_ctx == nullptr);
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gl_ctx = new GLContext();
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gl_ctx->init(screenW, screenH, pixelFormat, textureSize, enableStencilBuffer, dirtyRectsEnable);
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gl_ctx->init(screenW, screenH, pixelFormat, textureSize, enableStencilBuffer, dirtyRectsEnable, drawCallMemorySize);
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}
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void GLContext::init(int screenW, int screenH, Graphics::PixelFormat pixelFormat, int textureSize, bool enableStencilBuffer, bool dirtyRectsEnable) {
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void GLContext::init(int screenW, int screenH, Graphics::PixelFormat pixelFormat, int textureSize,
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bool enableStencilBuffer, bool dirtyRectsEnable, uint32 drawCallMemorySize) {
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GLViewport *v;
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_enableDirtyRectangles = dirtyRectsEnable;
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@ -257,11 +259,9 @@ void GLContext::init(int screenW, int screenH, Graphics::PixelFormat pixelFormat
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// color mask
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color_mask_red = color_mask_green = color_mask_blue = color_mask_alpha = true;
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const size_t kDrawCallMemory = 60ULL * 1024ULL * 1024ULL;
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_currentAllocatorIndex = 0;
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_drawCallAllocator[0].initialize(kDrawCallMemory);
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_drawCallAllocator[1].initialize(kDrawCallMemory);
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_drawCallAllocator[0].initialize(drawCallMemorySize);
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_drawCallAllocator[1].initialize(drawCallMemorySize);
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_debugRectsEnabled = false;
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_profilingEnabled = false;
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