PSP: Fix wrong/dangerous C-style casts
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parent
334e0e7463
commit
e49e34eede
4 changed files with 10 additions and 10 deletions
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@ -125,13 +125,13 @@ void Overlay::setSize(uint32 width, uint32 height) {
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void Overlay::copyToArray(void *buf, int pitch) {
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DEBUG_ENTER_FUNC();
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_buffer.copyToArray((byte *)buf, pitch); // Change to bytes
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_buffer.copyToArray((byte *)buf, pitch);
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}
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void Overlay::copyFromRect(const void *buf, int pitch, int x, int y, int w, int h) {
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DEBUG_ENTER_FUNC();
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_buffer.copyFromRect((byte *)buf, pitch, x, y, w, h); // Change to bytes
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_buffer.copyFromRect((const byte *)buf, pitch, x, y, w, h);
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// debug
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//_buffer.print(0xFF);
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setDirty();
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@ -72,7 +72,7 @@ void PspMemory::copy(byte *dst, const byte *src, uint32 bytes) {
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if (alignSrc) { // we'll need to realign our reads
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copy32Misaligned((uint32 *)dst, src, bytes, alignSrc);
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} else {
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copy32Aligned((uint32 *)dst, (uint32 *)src, bytes);
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copy32Aligned((uint32 *)dst, (const uint32 *)src, bytes);
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}
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#ifdef TEST_MEMORY_COPY
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@ -141,7 +141,7 @@ void PspMemory::copy32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes)
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PSP_DEBUG_PRINT("bytesLeft[%d]\n", bytesLeft);
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byte *dst = (byte *)dst32;
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byte *src = (byte *)src32;
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const byte *src = (const byte *)src32;
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while (bytesLeft--) {
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*dst++ = *src++;
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@ -343,7 +343,7 @@ void PspMemorySwap::swap32Aligned(uint32 *dst32, const uint32 *src32, uint32 byt
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bytesLeft = bytes & 0x3;
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if (bytesLeft) { // for swap, can only be 1 short left
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*((uint16 *)dst32) = format.swapRedBlue16(*((uint16 *)src32));
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*((uint16 *)dst32) = format.swapRedBlue16(*((const uint16 *)src32));
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}
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}
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@ -72,7 +72,7 @@ public:
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// This is the interface to the outside world
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static void *fastCopy(void *dstv, const void *srcv, int32 bytes) {
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byte *dst = (byte *)dstv;
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byte *src = (byte *)srcv;
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const byte *src = (const byte *)srcv;
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if (bytes < MIN_AMOUNT_FOR_COMPLEX_COPY) {
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copy8(dst, src, bytes);
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@ -114,9 +114,9 @@ private:
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public:
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static void fastSwap(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat &format) {
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if (bytes < MIN_AMOUNT_FOR_COMPLEX_COPY * 2) {
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swap16((uint16 *)dst, (uint16 *)src, bytes, format);
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swap16((uint16 *)dst, (const uint16 *)src, bytes, format);
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} else { // go to more powerful copy
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swap((uint16 *)dst, (uint16 *)src, bytes, format);
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swap((uint16 *)dst, (const uint16 *)src, bytes, format);
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}
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}
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};
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@ -98,13 +98,13 @@ bool Mp3PspStream::initDecoder() {
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uint32 firmware = sceKernelDevkitVersion();
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PSP_DEBUG_PRINT("Firmware version 0x%x\n", firmware);
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if (firmware == 0x01050001){
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if (!loadStartAudioModule((char *)(void *)"flash0:/kd/me_for_vsh.prx",
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if (!loadStartAudioModule("flash0:/kd/me_for_vsh.prx",
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PSP_MEMORY_PARTITION_KERNEL)) {
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PSP_ERROR("failed to load me_for_vsh.prx. ME cannot start.\n");
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_decoderFail = true;
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return false;
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}
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if (!loadStartAudioModule((char *)(void *)"flash0:/kd/audiocodec.prx", PSP_MEMORY_PARTITION_KERNEL)) {
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if (!loadStartAudioModule("flash0:/kd/audiocodec.prx", PSP_MEMORY_PARTITION_KERNEL)) {
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PSP_ERROR("failed to load audiocodec.prx. ME cannot start.\n");
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_decoderFail = true;
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return false;
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