JANITORIAL: Remove unnecessary empty default constructors/destructors.
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d58c5133f4
commit
e618e6794d
5 changed files with 0 additions and 13 deletions
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@ -22,10 +22,6 @@
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class PS2Icon {
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public:
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PS2Icon() {};
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~PS2Icon() {};
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uint16 decompressData(uint16 **data);
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void setup(mcIcon *icon);
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};
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@ -65,9 +65,6 @@ protected:
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*/
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class Overlay : public DefaultDisplayClient {
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public:
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Overlay() {}
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~Overlay() {}
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void init();
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bool allocate();
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void setBytesPerPixel(uint32 size);
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@ -85,7 +82,6 @@ public:
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memset(&_pixelFormat, 0, sizeof(_pixelFormat));
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memset(&_frameBuffer, 0, sizeof(_frameBuffer));
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}
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~Screen() {}
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void init();
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bool allocate();
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@ -104,9 +104,6 @@ SndRes::SndRes(SagaEngine *vm) : _vm(vm), _sfxContext(NULL), _voiceContext(NULL)
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}
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}
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SndRes::~SndRes() {
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}
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void SndRes::setVoiceBank(int serial) {
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Common::File *file;
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if (_voiceSerial == serial)
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@ -39,7 +39,6 @@ class SndRes {
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public:
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SndRes(SagaEngine *vm);
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~SndRes();
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void playSound(uint32 resourceId, int volume, bool loop);
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void playVoice(uint32 resourceId);
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@ -36,7 +36,6 @@ struct Surface;
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class ImageDecoder {
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public:
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ImageDecoder() {}
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virtual ~ImageDecoder() {}
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static Surface *loadFile(const Common::String &name, const PixelFormat &format);
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