A few FmTowns games don't fall under the GF_FMTOWNS flag.
Must not filter them out in stopSound(). svn-id: r10527
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1 changed files with 1 additions and 2 deletions
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@ -705,8 +705,7 @@ void Sound::stopSound(int a) {
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stopCDTimer();
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}
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if (_scumm->_features & GF_FMTOWNS)
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_scumm->_mixer->stopID(a);
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_scumm->_mixer->stopID(a);
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if (_scumm->_musicEngine)
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_scumm->_musicEngine->stopSound(a);
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