GRAPHICS: Improved JPEG decoder performance
Replaced the 2D IDCT by two 1D IDCT (rows, then columns). JPEG images now decode about twice as fast as they used to. svn-id: r55794
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9149100629
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2 changed files with 47 additions and 37 deletions
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@ -33,10 +33,6 @@
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namespace Graphics {
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#ifndef M_SQRT2
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#define M_SQRT2 1.41421356237309504880 /* sqrt(2) */
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#endif /* M_SQRT2 */
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// Order used to traverse the quantization tables
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static const uint8 _zigZagOrder[64] = {
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0, 1, 8, 16, 9, 2, 3, 10,
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@ -49,15 +45,18 @@ static const uint8 _zigZagOrder[64] = {
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53, 60, 61, 54, 47, 55, 62, 63
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};
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static const double _cosine32[32] = {
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1.000000000000000, 0.980785280403230, 0.923879532511287, 0.831469612302545,
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0.707106781186548, 0.555570233019602, 0.382683432365090, 0.195090322016128,
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0.000000000000000, -0.195090322016128, -0.382683432365090, -0.555570233019602,
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-0.707106781186547, -0.831469612302545, -0.923879532511287, -0.980785280403230,
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-1.000000000000000, -0.980785280403230, -0.923879532511287, -0.831469612302545,
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-0.707106781186548, -0.555570233019602, -0.382683432365090, -0.195090322016129,
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-0.000000000000000, 0.195090322016128, 0.382683432365090, 0.555570233019602,
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0.707106781186547, 0.831469612302545, 0.923879532511287, 0.980785280403230
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// IDCT table built with :
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// _idct8x8[x][y] = cos(((2 * x + 1) * y) * (PI / 16.0)) * 0.5;
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// _idct8x8[x][y] /= sqrt(2.0) if y == 0
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static const double _idct8x8[8][8] = {
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{ 0.353553390593274, 0.490392640201615, 0.461939766255643, 0.415734806151273, 0.353553390593274, 0.277785116509801, 0.191341716182545, 0.097545161008064 },
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{ 0.353553390593274, 0.415734806151273, 0.191341716182545, -0.097545161008064, -0.353553390593274, -0.490392640201615, -0.461939766255643, -0.277785116509801 },
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{ 0.353553390593274, 0.277785116509801, -0.191341716182545, -0.490392640201615, -0.353553390593274, 0.097545161008064, 0.461939766255643, 0.415734806151273 },
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{ 0.353553390593274, 0.097545161008064, -0.461939766255643, -0.277785116509801, 0.353553390593274, 0.415734806151273, -0.191341716182545, -0.490392640201615 },
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{ 0.353553390593274, -0.097545161008064, -0.461939766255643, 0.277785116509801, 0.353553390593274, -0.415734806151273, -0.191341716182545, 0.490392640201615 },
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{ 0.353553390593274, -0.277785116509801, -0.191341716182545, 0.490392640201615, -0.353553390593273, -0.097545161008064, 0.461939766255643, -0.415734806151273 },
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{ 0.353553390593274, -0.415734806151273, 0.191341716182545, 0.097545161008064, -0.353553390593274, 0.490392640201615, -0.461939766255643, 0.277785116509801 },
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{ 0.353553390593274, -0.490392640201615, 0.461939766255643, -0.415734806151273, 0.353553390593273, -0.277785116509801, 0.191341716182545, -0.097545161008064 }
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};
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JPEG::JPEG() :
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@ -507,18 +506,39 @@ bool JPEG::readMCU(uint16 xMCU, uint16 yMCU) {
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return ok;
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}
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float JPEG::idct(int x, int y, int weight, int fx, int fy) {
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byte vx_in = ((int32)((2 * x) + 1) * fx) % 32;
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byte vy_in = ((int32)((2 * y) + 1) * fy) % 32;
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float ret = (float)weight * _cosine32[vx_in] * _cosine32[vy_in];
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void JPEG::idct8x8(float result[64], const int16 dct[64]) {
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float tmp[64];
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if (fx == 0)
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ret /= (float)M_SQRT2;
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// Apply 1D IDCT to rows
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for (int y = 0; y < 8; y++) {
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for (int x = 0; x < 8; x++) {
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tmp[y + x * 8] = dct[0] * _idct8x8[x][0]
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+ dct[1] * _idct8x8[x][1]
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+ dct[2] * _idct8x8[x][2]
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+ dct[3] * _idct8x8[x][3]
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+ dct[4] * _idct8x8[x][4]
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+ dct[5] * _idct8x8[x][5]
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+ dct[6] * _idct8x8[x][6]
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+ dct[7] * _idct8x8[x][7];
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}
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if (fy == 0)
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ret /= (float)M_SQRT2;
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dct += 8;
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}
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return ret;
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// Apply 1D IDCT to columns
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for (int x = 0; x < 8; x++) {
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const float *u = tmp + x * 8;
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for (int y = 0; y < 8; y++) {
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result[y * 8 + x] = u[0] * _idct8x8[y][0]
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+ u[1] * _idct8x8[y][1]
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+ u[2] * _idct8x8[y][2]
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+ u[3] * _idct8x8[y][3]
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+ u[4] * _idct8x8[y][4]
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+ u[5] * _idct8x8[y][5]
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+ u[6] * _idct8x8[y][6]
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+ u[7] * _idct8x8[y][7];
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}
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}
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}
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bool JPEG::readDataUnit(uint16 x, uint16 y) {
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@ -546,23 +566,13 @@ bool JPEG::readDataUnit(uint16 x, uint16 y) {
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DCT[_zigZagOrder[i]] = val;
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}
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// Shortcut the IDCT for DC component
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// Apply the IDCT
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float result[64];
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for (uint8 i = 0; i < 64; i++)
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result[i] = DCT[0] / 2;
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// Apply the IDCT (PAG31)
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for (int i = 1; i < 64; i++) {
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if (DCT[i])
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for (int _y = 0; _y < 8; _y++)
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for (int _x = 0; _x < 8; _x++)
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result[_y * 8 + _x] += idct(_x, _y, DCT[i], i % 8, i / 8);
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}
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idct8x8(result, DCT);
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// Level shift to make the values unsigned
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// Divide by 4 is final part of IDCT
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for (int i = 0; i < 64; i++) {
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result[i] = result[i] / 4 + 128;
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result[i] = result[i] + 128;
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if (result[i] < 0)
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result[i] = 0;
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@ -118,8 +118,8 @@ private:
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uint8 _bitsData;
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uint8 _bitsNumber;
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// Discrete Cosine Transformation
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float idct(int x, int y, int weight, int fx, int fy);
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// Inverse Discrete Cosine Transformation
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void idct8x8(float dst[64], const int16 src[64]);
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};
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} // End of Graphics namespace
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