PLAYGROUND3D: Added polygon depth offset test
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9 changed files with 107 additions and 5 deletions
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@ -96,6 +96,10 @@ void ShaderRenderer::drawCube(const Math::Vector3d &pos, const Math::Vector3d &r
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glDrawArrays(GL_TRIANGLE_STRIP, 20, 4);
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}
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void ShaderRenderer::drawPolyOffsetTest(const Math::Vector3d &pos, const Math::Vector3d &roll) {
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error("Polygon offset test not implemented yet");
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}
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} // End of namespace Playground3d
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#endif
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