ASYLUM: change autosave slot
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@ -51,6 +51,7 @@ public:
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int getMaximumSaveSlot() const override { return 25; }
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int getAutosaveSlot() const override { return getMaximumSaveSlot() - 1; }
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
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void getSavegameThumbnail(Graphics::Surface &thumb) override;
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Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override;
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