turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them

svn-id: r11881
This commit is contained in:
Max Horn 2003-12-24 00:25:18 +00:00
parent 3f77642948
commit e9269257f3
22 changed files with 63 additions and 66 deletions

View file

@ -728,7 +728,7 @@ bool SkyIntro::nextPart(uint16 *&data) {
SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_UNSIGNED, SOUND_VOICE);
return true;
case WAITVOICE:
while (_voice)
while (_voice.isActive())
if (!escDelay(50))
return false;
return true;