- Rewrote kSetCursor to be a bit simpler to understand, and got rid of GF_SCI1_NEWSETCURSOR

- Removed the 3 mouse pointer view, loop and cell variables (and their 3 "save" versions) from the game state, as they're all actually not used anywhere
- Cleanup

svn-id: r40976
This commit is contained in:
Filippos Karapetis 2009-05-29 08:25:42 +00:00
parent 637a432b1f
commit e9444e2b93
8 changed files with 56 additions and 82 deletions

View file

@ -56,13 +56,6 @@ EngineState::EngineState() : _dirseeker(this) {
game_time = 0;
mouse_pointer_view = 0;
mouse_pointer_loop = 0;
mouse_pointer_cel = 0;
save_mouse_pointer_view = 0;
save_mouse_pointer_loop = 0;
save_mouse_pointer_cel = 0;
port = 0;
memset(ega_colors, 0, sizeof(ega_colors));