- Rewrote kSetCursor to be a bit simpler to understand, and got rid of GF_SCI1_NEWSETCURSOR
- Removed the 3 mouse pointer view, loop and cell variables (and their 3 "save" versions) from the game state, as they're all actually not used anywhere - Cleanup svn-id: r40976
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637a432b1f
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8 changed files with 56 additions and 82 deletions
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@ -56,13 +56,6 @@ EngineState::EngineState() : _dirseeker(this) {
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game_time = 0;
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mouse_pointer_view = 0;
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mouse_pointer_loop = 0;
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mouse_pointer_cel = 0;
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save_mouse_pointer_view = 0;
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save_mouse_pointer_loop = 0;
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save_mouse_pointer_cel = 0;
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port = 0;
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memset(ega_colors, 0, sizeof(ega_colors));
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