MADS: Fixes and cleanup for palette loading
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633da299f6
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e9977e81d0
6 changed files with 28 additions and 48 deletions
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@ -84,10 +84,15 @@ void SpriteAsset::load(Common::SeekableReadStream *stream, int flags) {
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palette.resize(numColors);
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for (int i = 0; i < numColors; ++i)
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palette[i].load(palStream);
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delete palStream;
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// Process the palette data
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_vm->_palette->_paletteUsage.process(palette, flags);
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delete palStream;
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if (flags & 9) {
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warning("TODO: Unknown palette processing");
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} else {
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_usageIndex = _vm->_palette->_paletteUsage.process(palette, flags);
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assert(_usageIndex >= 0);
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}
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spriteStream = sprite.getItemStream(1);
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Common::SeekableReadStream *spriteDataStream = sprite.getItemStream(3);
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@ -25,6 +25,7 @@
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#include "graphics/palette.h"
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#include "mads/mads.h"
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#include "mads/msurface.h"
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#include "mads/staticres.h"
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namespace MADS {
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@ -464,54 +465,19 @@ void Palette::initPalette() {
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_rgbList.reset();
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}
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const uint32 DEFAULT_VGA_PALETTE[PALETTE_COUNT] = {
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0x000000, 0x0000a8, 0x00a800, 0x00a8a8, 0xa80000, 0xa800a8, 0xa85400, 0xa8a8a8,
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0x545454, 0x5454fc, 0x54fc54, 0x54fcfc, 0xfc5454, 0xfc54fc, 0xfcfc54, 0xfcfcfc,
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0x000000, 0x141414, 0x202020, 0x2c2c2c, 0x383838, 0x444444, 0x505050, 0x606060,
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0x707070, 0x808080, 0x909090, 0xa0a0a0, 0xb4b4b4, 0xc8c8c8, 0xe0e0e0, 0xfcfcfc,
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0x0000fc, 0x4000fc, 0x7c00fc, 0xbc00fc, 0xfc00fc, 0xfc00bc, 0xfc007c, 0xfc0040,
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0xfc0000, 0xfc4000, 0xfc7c00, 0xfcbc00, 0xfcfc00, 0xbcfc00, 0x7cfc00, 0x40fc00,
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0x00fc00, 0x00fc40, 0x00fc7c, 0x00fcbc, 0x00fcfc, 0x00bcfc, 0x007cfc, 0x0040fc,
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0x7c7cfc, 0x9c7cfc, 0xbc7cfc, 0xdc7cfc, 0xfc7cfc, 0xfc7cdc, 0xfc7cbc, 0xfc7c9c,
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0xfc7c7c, 0xfc9c7c, 0xfcbc7c, 0xfcdc7c, 0xfcfc7c, 0xdcfc7c, 0xbcfc7c, 0x9cfc7c,
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0x7cfc7c, 0x7cfc9c, 0x7cfcbc, 0x7cfcdc, 0x7cfcfc, 0x7cdcfc, 0x7cbcfc, 0x7c9cfc,
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0xb4b4fc, 0xc4b4fc, 0xd8b4fc, 0xe8b4fc, 0xfcb4fc, 0xfcb4e8, 0xfcb4d8, 0xfcb4c4,
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0xfcb4b4, 0xfcc4b4, 0xfcd8b4, 0xfce8b4, 0xfcfcb4, 0xe8fcb4, 0xd8fcb4, 0xc4fcb4,
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0xb4fcb4, 0xb4fcc4, 0xb4fcd8, 0xb4fce8, 0xb4fcfc, 0xb4e8fc, 0xb4d8fc, 0xb4c4fc,
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0x000070, 0x1c0070, 0x380070, 0x540070, 0x700070, 0x700054, 0x700038, 0x70001c,
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0x700000, 0x701c00, 0x703800, 0x705400, 0x707000, 0x547000, 0x387000, 0x1c7000,
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0x007000, 0x00701c, 0x007038, 0x007054, 0x007070, 0x005470, 0x003870, 0x001c70,
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0x383870, 0x443870, 0x543870, 0x603870, 0x703870, 0x703860, 0x703854, 0x703844,
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0x703838, 0x704438, 0x705438, 0x706038, 0x707038, 0x607038, 0x547038, 0x447038,
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0x387038, 0x387044, 0x387054, 0x387060, 0x387070, 0x386070, 0x385470, 0x384470,
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0x505070, 0x585070, 0x605070, 0x685070, 0x705070, 0x705068, 0x705060, 0x705058,
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0x705050, 0x705850, 0x706050, 0x706850, 0x707050, 0x687050, 0x607050, 0x587050,
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0x507050, 0x507058, 0x507060, 0x507068, 0x507070, 0x506870, 0x506070, 0x505870,
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0x000040, 0x100040, 0x200040, 0x300040, 0x400040, 0x400030, 0x400020, 0x400010,
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0x400000, 0x401000, 0x402000, 0x403000, 0x404000, 0x304000, 0x204000, 0x104000,
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0x004000, 0x004010, 0x004020, 0x004030, 0x004040, 0x003040, 0x002040, 0x001040,
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0x202040, 0x282040, 0x302040, 0x382040, 0x402040, 0x402038, 0x402030, 0x402028,
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0x402020, 0x402820, 0x403020, 0x403820, 0x404020, 0x384020, 0x304020, 0x284020,
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0x204020, 0x204028, 0x204030, 0x204038, 0x204040, 0x203840, 0x203040, 0x202840,
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0x2c2c40, 0x302c40, 0x342c40, 0x3c2c40, 0x402c40, 0x402c3c, 0x402c34, 0x402c30,
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0x402c2c, 0x40302c, 0x40342c, 0x403c2c, 0x40402c, 0x3c402c, 0x34402c, 0x30402c,
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0x2c402c, 0x2c4030, 0x2c4034, 0x2c403c, 0x2c4040, 0x2c3c40, 0x2c3440, 0x2c3040,
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0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000
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};
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void Palette::initVGAPalette(byte *palette) {
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byte *destP = palette;
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for (int palIndex = 0; palIndex < PALETTE_COUNT; ++palIndex) {
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for (int palIndex = 0; palIndex < 16; ++palIndex) {
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for (int byteCtr = 2; byteCtr >= 0; --byteCtr)
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*destP++ = ((DEFAULT_VGA_PALETTE[palIndex] >> (8 * byteCtr)) & 0xff) >> 2;
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}
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}
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void Palette::setLowRange() {
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_mainPalette[0] = _mainPalette[1] = _mainPalette[2] = 0;
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_mainPalette[3] = _mainPalette[4] = _mainPalette[5] = 0x15;
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_mainPalette[6] = _mainPalette[7] = _mainPalette[8] = 0x2A;
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_mainPalette[9] = _mainPalette[10] = _mainPalette[11] = 0x3F;
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_mainPalette[0] = _mainPalette[1] = _mainPalette[2] = VGA_COLOR_TRANS(0);
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_mainPalette[3] = _mainPalette[4] = _mainPalette[5] = VGA_COLOR_TRANS(0x15);
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_mainPalette[6] = _mainPalette[7] = _mainPalette[8] = VGA_COLOR_TRANS(0x2A);
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_mainPalette[9] = _mainPalette[10] = _mainPalette[11] = VGA_COLOR_TRANS(0x3F);
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_vm->_palette->setPalette(_mainPalette, 0, 4);
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}
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@ -32,7 +32,7 @@ class MADSEngine;
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#define PALETTE_USAGE_COUNT 4
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#define VGA_COLOR_TRANS(x) (((((int)(x)) + 1) << 2) - 1)
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#define VGA_COLOR_TRANS(x) ((x) * 255 / 63)
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struct RGB4 {
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byte r;
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@ -134,7 +134,8 @@ public:
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class Palette {
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private:
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/**
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* Initialises a stanadrd VGA palette
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* Initialises the first 16 palette indexes with the equivalent
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* standard VGA palette
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*/
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void initVGAPalette(byte *palette);
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protected:
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@ -46,4 +46,9 @@ const char *const kOverStr = "over";
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const char *const kGameReleaseInfoStr = "ScummVM rev: 8.43 14-Sept-92";
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const char *const kGameReleaseTitleStr = "GAME RELASE VERSION INFO";
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const uint32 DEFAULT_VGA_PALETTE[16] = {
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0x000000, 0x0000a8, 0x00a800, 0x00a8a8, 0xa80000, 0xa800a8, 0xa85400, 0xa8a8a8,
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0x545454, 0x5454fc, 0x54fc54, 0x54fcfc, 0xfc5454, 0xfc54fc, 0xfcfc54, 0xfcfcfc
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};
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} // End of namespace MADS
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@ -40,6 +40,8 @@ extern const char *const kOverStr;
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extern const char *const kGameReleaseInfoStr;
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extern const char *const kGameReleaseTitleStr;
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extern const uint32 DEFAULT_VGA_PALETTE[16];
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} // End of namespace MADS
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#endif /* MADS_STATICRES_H */
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@ -224,11 +224,12 @@ void UserInterface::load(const Common::String &resName) {
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byte *palP = &_vm->_palette->_mainPalette[0];
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for (int i = 0; i < 16; ++i, gamePalP++, palP += 3) {
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palP[0] = VGA_COLOR_TRANS(palStream->readByte());
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palP[1] = VGA_COLOR_TRANS(palStream->readByte());
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palP[2] = VGA_COLOR_TRANS(palStream->readByte());
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RGB6 rgb;
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rgb.load(palStream);
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palP[0] = rgb.r;
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palP[1] = rgb.g;
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palP[2] = rgb.b;
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*gamePalP |= 1;
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palStream->skip(3);
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}
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delete palStream;
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