Disable again, some sounds loop forever.
svn-id: r17619
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f6d87c8689
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1 changed files with 2 additions and 2 deletions
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@ -313,8 +313,8 @@ void Sound::playSound(int soundID, int heOffset, int heChannel, int heFlags) {
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}
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if (heFlags & 1) {
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_vm->_mixer->stopHandle(_heSoundChannels[heChannel]);
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flags |= SoundMixer::FLAG_LOOP;
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// TODO
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// flags |= SoundMixer::FLAG_LOOP;
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}
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// Allocate a sound buffer, copy the data into it, and play
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