Disable again, some sounds loop forever.

svn-id: r17619
This commit is contained in:
Travis Howell 2005-04-16 11:31:00 +00:00
parent f6d87c8689
commit e9be61a465

View file

@ -313,8 +313,8 @@ void Sound::playSound(int soundID, int heOffset, int heChannel, int heFlags) {
}
if (heFlags & 1) {
_vm->_mixer->stopHandle(_heSoundChannels[heChannel]);
flags |= SoundMixer::FLAG_LOOP;
// TODO
// flags |= SoundMixer::FLAG_LOOP;
}
// Allocate a sound buffer, copy the data into it, and play