SCUMM: Remove old getDist() MI2 workaround for Trac#420
This one was added more than 20 years ago, but I can't reproduce the issue anymore with the DOS, Macintosh, or Amiga versions, and it appears that it was already OK back in 2008. I couldn't reproduce any lock-up with the original DOS version in DOSBox either.
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@ -1417,11 +1417,6 @@ void ScummEngine_v5::o5_getDist() {
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else
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r = getObjActToObjActDist(o1, o2);
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// FIXME: MI2 race workaround, see bug #420. We never quite figured out
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// what the real cause of this, or if it maybe occurs in the original, too...
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if (_game.id == GID_MONKEY2 && vm.slot[_currentScript].number == 40 && r < 60)
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r = 60;
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setResult(r);
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}
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