SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.
We can do this now that we can use virtual inheritance and dynamic_cast because we enabled RTTI.
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5 changed files with 22 additions and 30 deletions
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@ -91,7 +91,7 @@ OSystem_SDL::~OSystem_SDL() {
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delete _savefileManager;
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_savefileManager = 0;
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if (_graphicsManager) {
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_graphicsManager->deactivateManager();
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->deactivateManager();
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}
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delete _graphicsManager;
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_graphicsManager = 0;
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@ -240,7 +240,7 @@ void OSystem_SDL::initBackend() {
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// so the virtual keyboard can be initialized, but we have to add the
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// graphics manager as an event observer after initializing the event
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// manager.
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_graphicsManager->activateManager();
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->activateManager();
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}
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#if defined(USE_TASKBAR)
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@ -585,14 +585,14 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
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// manager, delete and create the new mode graphics manager
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if (_graphicsMode >= _firstGLMode && mode < _firstGLMode) {
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debug(1, "switching to plain SDL graphics");
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_graphicsManager->deactivateManager();
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->deactivateManager();
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delete _graphicsManager;
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_graphicsManager = new SurfaceSdlGraphicsManager(_eventSource);
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switchedManager = true;
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} else if (_graphicsMode < _firstGLMode && mode >= _firstGLMode) {
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debug(1, "switching to OpenGL graphics");
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_graphicsManager->deactivateManager();
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->deactivateManager();
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delete _graphicsManager;
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_graphicsManager = new OpenGLSdlGraphicsManager(_desktopWidth, _desktopHeight, _eventSource);
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@ -602,7 +602,7 @@ bool OSystem_SDL::setGraphicsMode(int mode) {
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_graphicsMode = mode;
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if (switchedManager) {
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_graphicsManager->activateManager();
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->activateManager();
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_graphicsManager->beginGFXTransaction();
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#ifdef USE_RGB_COLOR
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