Cleanup
svn-id: r49521
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6474eaa1b2
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eafc63e572
3 changed files with 16 additions and 21 deletions
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@ -856,9 +856,6 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
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s->_sound.sfx_exit();
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#endif
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// Set exec stack base to zero
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s->execution_stack_base = 0;
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// Now copy all current state information
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#ifdef USE_OLD_MUSIC_FUNCTIONS
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