the OpenGL framework is already covered by 'sdl-config --libs', and GLUT isn't used at all (note: GLU != GLUT); renamed OSX macro to MACOSX (thus matching ScummVM; hack driver_gl.cpp to compile on OSX
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3 changed files with 11 additions and 7 deletions
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@ -21,7 +21,9 @@
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Driver *g_driver;
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// Hacky includes for temporary font rendering
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#ifndef WIN32
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#if defined(MACOSX)
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// TODO
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#elif defined(WIN32)
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#else
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@ -47,7 +49,9 @@ Driver::Driver(int screenW, int screenH, int screenBPP) {
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// FIXME: Hacky temporary font renderer code
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hackFont = glGenLists(256);
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#ifdef WIN32
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#if defined(MACOSX)
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// TODO
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#elif defined(WIN32)
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{
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HDC hDC;
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HFONT font;
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