- More coding convention fixes.

- Aliased circles.

svn-id: r31849
This commit is contained in:
Vicent Marti 2008-05-03 21:57:29 +00:00
parent 8004a64c2f
commit eb411d298a
2 changed files with 94 additions and 65 deletions

View file

@ -34,7 +34,7 @@ namespace Graphics {
inline uint32 fp_sqroot( uint32 x ); inline uint32 fp_sqroot( uint32 x );
VectorRenderer *createRenderer() { VectorRenderer *createRenderer() {
return new VectorRendererAA<uint16,ColorMasks<565> >; return new VectorRendererSpec<uint16,ColorMasks<565> >;
} }
@ -50,20 +50,20 @@ void vector_renderer_test( OSystem *_system ) {
_system->clearOverlay(); _system->clearOverlay();
_system->grabOverlay((OverlayColor*)_screen.pixels, _screen.w); _system->grabOverlay((OverlayColor*)_screen.pixels, _screen.w);
vr->setSurface( &_screen ); vr->setSurface(&_screen);
vr->setColor( 255, 0, 0 ); vr->setColor(255, 0, 0);
vr->fillSurface(); vr->fillSurface();
vr->setColor( 255, 255, 0 ); vr->setColor(255, 255, 0);
_system->showOverlay(); _system->showOverlay();
while( true ) { // draw!! while(true) { // draw!!
vr->setColor( 255, 255, 255 ); vr->setColor(255, 255, 255);
vr->fillSurface(); vr->fillSurface();
vr->setColor( 255, 0, 0 ); vr->setColor(255, 0, 0 );
vr->drawLine( 25, 25, 125, 300 ); vr->drawLine(25, 25, 125, 300);
vr->drawCircle( 250, 250, 100 ); vr->drawCircle(250, 250, 100);
_system->copyRectToOverlay((OverlayColor*)_screen.getBasePtr(0, 0), _screen.w, 0, 0, _screen.w, _screen.w); _system->copyRectToOverlay((OverlayColor*)_screen.getBasePtr(0, 0), _screen.w, 0, 0, _screen.w, _screen.w);
_system->updateScreen(); _system->updateScreen();
@ -130,13 +130,13 @@ blendPixelPtr( PixelType *ptr, uint8 alpha ) {
*ptr = (PixelType)( *ptr = (PixelType)(
(PixelFormat::kRedMask & ((idst & PixelFormat::kRedMask) + (PixelFormat::kRedMask & ((idst & PixelFormat::kRedMask) +
((int)(((int)(isrc & PixelFormat::kRedMask) - ((int)(((int)(isrc & PixelFormat::kRedMask) -
(int)(idst & PixelFormat::kRedMask)) * alpha) >>8))) | (int)(idst & PixelFormat::kRedMask)) * alpha) >> 8))) |
(PixelFormat::kGreenMask & ((idst & PixelFormat::kGreenMask) + (PixelFormat::kGreenMask & ((idst & PixelFormat::kGreenMask) +
((int)(((int)(isrc & PixelFormat::kGreenMask) - ((int)(((int)(isrc & PixelFormat::kGreenMask) -
(int)(idst & PixelFormat::kGreenMask)) * alpha) >>8))) | (int)(idst & PixelFormat::kGreenMask)) * alpha) >> 8))) |
(PixelFormat::kBlueMask & ((idst & PixelFormat::kBlueMask) + (PixelFormat::kBlueMask & ((idst & PixelFormat::kBlueMask) +
((int)(((int)(isrc & PixelFormat::kBlueMask) - ((int)(((int)(isrc & PixelFormat::kBlueMask) -
(int)(idst & PixelFormat::kBlueMask)) * alpha) >>8))) ); (int)(idst & PixelFormat::kBlueMask)) * alpha) >> 8))) );
} }
@ -151,41 +151,41 @@ drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy) {
*ptr = (PixelType)Base::_color; *ptr = (PixelType)Base::_color;
if ( dx > dy ) { if (dx > dy) {
gradient = (uint32)(dy<<16)/(uint32)dx; gradient = (uint32)(dy << 16) / (uint32)dx;
error_acc = 0; error_acc = 0;
while( --dx ) { while(--dx) {
error_tmp = error_acc; error_tmp = error_acc;
error_acc += gradient; error_acc += gradient;
if ( error_acc <= error_tmp ) if (error_acc <= error_tmp)
ptr += pitch; ptr += pitch;
ptr += xdir; ptr += xdir;
blendPixelPtr( ptr, (error_acc >> 8) ^ 0xFF ); blendPixelPtr(ptr, (error_acc >> 8) ^ 0xFF);
blendPixelPtr( ptr + pitch, (error_acc >> 8) & 0xFF ); blendPixelPtr(ptr + pitch, (error_acc >> 8) & 0xFF);
} }
} else { } else {
gradient = (uint32)(dx<<16)/(uint32)dy; gradient = (uint32)(dx << 16) / (uint32)dy;
error_acc = 0; error_acc = 0;
while( --dy ) { while(--dy) {
error_tmp = error_acc; error_tmp = error_acc;
error_acc += gradient; error_acc += gradient;
if ( error_acc <= error_tmp ) if (error_acc <= error_tmp)
ptr += xdir; ptr += xdir;
ptr += pitch; ptr += pitch;
blendPixelPtr( ptr, (error_acc >> 8) ^ 0xFF ); blendPixelPtr(ptr, (error_acc >> 8) ^ 0xFF);
blendPixelPtr( ptr + xdir, (error_acc >> 8) & 0xFF ); blendPixelPtr(ptr + xdir, (error_acc >> 8) & 0xFF);
} }
} }
Base::putPixel( x2, y2 ); Base::putPixel(x2, y2);
} }
template<typename PixelType, typename PixelFormat> template<typename PixelType, typename PixelFormat>
@ -233,7 +233,7 @@ drawLine(int x1, int y1, int x2, int y2) {
} }
} }
inline uint32 fp_sqroot( uint32 x ) { inline uint32 fp_sqroot(uint32 x) {
register uint32 root, remHI, remLO, testDIV, count; register uint32 root, remHI, remLO, testDIV, count;
root = 0; root = 0;
@ -242,58 +242,88 @@ inline uint32 fp_sqroot( uint32 x ) {
count = 23; count = 23;
do { do {
remHI = (remHI<<2) | (remLO>>30); remHI = (remHI << 2) | (remLO >> 30);
remLO <<= 2; remLO <<= 2;
root <<= 1; root <<= 1;
testDIV = (root<<1) + 1; testDIV = (root <<1 ) + 1;
if ( remHI >= testDIV ) { if (remHI >= testDIV) {
remHI -= testDIV; remHI -= testDIV;
root++; root++;
} }
} while( count-- ); } while(count--);
return root; return root;
} }
template<typename PixelType, typename PixelFormat>
void VectorRendererSpec<PixelType,PixelFormat>::
drawCircleAlg(int x1, int y1, int r) {
#define __CIRCLE_SIM(x,y) { \
putPixel(x1 + (x), y1 + (y)); /* 1st quad */ \
putPixel(x1 + (y), y1 - (x)); \
putPixel(x1 - (x), y1 - (y)); /* 2nd quad */ \
putPixel(x1 - (y), y1 - (x)); \
putPixel(x1 - (y), y1 + (x)); /* 3rd quad */ \
putPixel(x1 - (x), y1 + (y)); \
putPixel(x1 + (y), y1 + (x)); /* 4th quad */ \
putPixel(x1 + (x), y1 - (y)); \
}
int f = 1 - r;
int ddF_x = 0;
int ddF_y = -2 * r;
int x = 0;
int y = r;
__CIRCLE_SIM(x,y);
while(x++ < y) {
if(f >= 0) {
y--;
ddF_y += 2;
f += ddF_y;
}
ddF_x += 2;
f += ddF_x + 1;
__CIRCLE_SIM(x,y);
}
}
template<typename PixelType, typename PixelFormat> template<typename PixelType, typename PixelFormat>
void VectorRendererAA<PixelType,PixelFormat>:: void VectorRendererAA<PixelType,PixelFormat>::
drawCircleAlg(int x1, int y1, int r) { drawCircleAlg(int x1, int y1, int r) {
#define __CIRCLE_SIM(x,y,a) { \ #define __WU_CIRCLE_SIM(x,y,a) { \
blendPixel( x1 + (x), y1 + (y), a ); \ blendPixel(x1 + (x), y1 + (y), a); /* 1st quad */ \
blendPixel( x1 + (x), y1 - (y), a ); \ blendPixel(x1 + (y), y1 - (x), a); \
blendPixel( x1 - (y), y1 + (x), a ); \ blendPixel(x1 - (x), y1 - (y), a); /* 2nd quad */ \
blendPixel( x1 + (y), y1 + (x), a ); \ blendPixel(x1 - (y), y1 - (x), a); \
blendPixel( x1 - (x), y1 + (y), a ); \ blendPixel(x1 - (y), y1 + (x), a); /* 3rd quad */ \
blendPixel( x1 - (x), y1 - (y), a ); \ blendPixel(x1 - (x), y1 + (y), a); \
blendPixel( x1 + (y), y1 - (x), a ); \ blendPixel(x1 + (y), y1 + (x), a); /* 4th quad */ \
blendPixel( x1 - (y), y1 - (x), a ); \ blendPixel(x1 + (x), y1 - (y), a); \
} }
// first quadrant
/*#define __CIRCLE_SIM(x,y,a) { \
blendPixel( x1 + (x), y1 - (y), a ); \
blendPixel( x1 + (y), y1 - (x), a ); \
}*/
int x = r; int x = r;
int y = 0; int y = 0;
uint32 rsq = (r*r)<<16; uint32 rsq = (r * r) << 16;
uint32 T = 0, oldT; uint32 T = 0, oldT;
__CIRCLE_SIM( x, y, 255 ); __WU_CIRCLE_SIM(x, y, 255);
while( x > y++ ) while(x > y++)
{ {
oldT = T; oldT = T;
T = fp_sqroot( rsq - ((y*y)<<16) ) ^ 0xFFFF; T = fp_sqroot(rsq - ((y * y) << 16)) ^ 0xFFFF;
if ( T < oldT ) if (T < oldT)
x--; x--;
__CIRCLE_SIM( x, y, (T>>8) ^ 0xFF ); __WU_CIRCLE_SIM(x, y, (T >> 8) ^ 0xFF);
__CIRCLE_SIM( x-1, y, (T>>8) & 0xFF ); __WU_CIRCLE_SIM(x-1, y, (T >> 8) & 0xFF);
} }
} }

View file

@ -72,7 +72,7 @@ public:
* @param y Vertical (Y) coordinate for the center of the circle * @param y Vertical (Y) coordinate for the center of the circle
* @param r Radius of the circle. * @param r Radius of the circle.
*/ */
virtual void drawCircle( int x, int y, int r ) = 0; virtual void drawCircle(int x, int y, int r) = 0;
/** /**
* Gets the pixel pitch for the current drawing surface. * Gets the pixel pitch for the current drawing surface.
@ -113,7 +113,7 @@ public:
* *
* @param surface Pointer to a Surface object. * @param surface Pointer to a Surface object.
*/ */
virtual void setSurface( Surface *surface ){ virtual void setSurface(Surface *surface){
_activeSurface = surface; _activeSurface = surface;
} }
@ -137,7 +137,7 @@ public:
* @param x Horizontal coordinate of the pixel. * @param x Horizontal coordinate of the pixel.
* @param y Vertical coordinate of the pixel. * @param y Vertical coordinate of the pixel.
*/ */
inline virtual void putPixel( int x, int y ) = 0; inline virtual void putPixel(int x, int y) = 0;
/** /**
* Blends a single pixel on the surface with the given coordinates, with * Blends a single pixel on the surface with the given coordinates, with
@ -147,7 +147,7 @@ public:
* @param y Vertical coordinate of the pixel. * @param y Vertical coordinate of the pixel.
* @param alpha Alpha intensity of the pixel (0-255) * @param alpha Alpha intensity of the pixel (0-255)
*/ */
inline virtual void blendPixel( int x, int y, uint8 alpha ) = 0; inline virtual void blendPixel(int x, int y, uint8 alpha) = 0;
protected: protected:
@ -209,7 +209,7 @@ public:
void drawLine(int x1, int x2, int y1, int y2); void drawLine(int x1, int x2, int y1, int y2);
void drawCircle( int x, int y, int r ) { void drawCircle( int x, int y, int r ) {
drawCircleAlg( x, y, r ); drawCircleAlg(x, y, r);
} }
/** /**
@ -249,8 +249,7 @@ public:
* @see VectorRenderer::blendPixel() * @see VectorRenderer::blendPixel()
*/ */
virtual inline void blendPixel( int x, int y, uint8 alpha ) { virtual inline void blendPixel( int x, int y, uint8 alpha ) {
if ( alpha > 0 ) putPixel(x, y);
putPixel( x, y );
} }
protected: protected:
@ -269,7 +268,7 @@ protected:
/** /**
* @see VectorRenderer::drawCircleAlg() * @see VectorRenderer::drawCircleAlg()
*/ */
virtual void drawCircleAlg(int x, int y, int r) {} virtual void drawCircleAlg(int x, int y, int r);
PixelType _color; /** Color currently being used to draw on the renderer */ PixelType _color; /** Color currently being used to draw on the renderer */
}; };
@ -312,7 +311,7 @@ protected:
* @param ptr Pointer to the pixel where we must draw * @param ptr Pointer to the pixel where we must draw
* @param alpha Intensity of the pixel (0-255). * @param alpha Intensity of the pixel (0-255).
*/ */
inline void blendPixelPtr( PixelType *ptr, uint8 alpha ); inline void blendPixelPtr(PixelType *ptr, uint8 alpha);
/** /**
* @see VectorRenderer::blendPixel() * @see VectorRenderer::blendPixel()
@ -321,12 +320,12 @@ protected:
* handled separately. * handled separately.
*/ */
inline void blendPixel( int x, int y, uint8 alpha ) { inline void blendPixel( int x, int y, uint8 alpha ) {
if ( alpha == 0 ) if (alpha == 0)
return; return;
else if ( alpha < 255 ) else if (alpha < 255)
blendPixelPtr( (PixelType*)Base::_activeSurface->getBasePtr(x, y), alpha ); blendPixelPtr((PixelType*)Base::_activeSurface->getBasePtr(x, y), alpha);
else else
Base::putPixel( x, y ); Base::putPixel(x, y);
} }
/** /**