SHERLOCK: Fix original game bug when testing powdery substance
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1 changed files with 6 additions and 0 deletions
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@ -433,6 +433,12 @@ void Talk::talkTo(const Common::String &filename) {
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// previous script can continue
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popStack();
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if (_vm->getGameID() == GType_SerratedScalpel && filename == "Tube59c") {
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// WORKAROUND: Original game bug causes the results of testing the powdery substance
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// to disappear too quickly. Introduce a delay to allow it to be properly displayed
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ui._menuCounter = 30;
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}
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events.setCursor(ARROW);
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}
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