o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and

script_v70he.cpp respectively since we use 2 digits for HE versioning.

o Also renamed resource_v7he.* to resource_he.* because it is actually not
  HE70-specific but is used by all HE70+ titles.

svn-id: r20703
This commit is contained in:
Eugene Sandulenko 2006-02-15 18:48:49 +00:00
parent 3f1a4fd6d2
commit eba1653904
11 changed files with 13 additions and 13 deletions

View file

@ -28,7 +28,7 @@
#include "scumm/intern.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/he/resource_he.h"
#include "scumm/saveload.h"
#include "scumm/scumm.h"

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@ -28,7 +28,7 @@
#include "scumm/scumm.h"
#include "scumm/he/intern_he.h"
#include "scumm/resource.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/he/resource_he.h"
#include "scumm/sound.h"
#include "scumm/util.h"
#include "sound/wave.h"

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@ -24,8 +24,8 @@
*
*/
#if !defined(RESOURCE_V7HE_H) && !defined(DISABLE_HE)
#define RESOURCE_V7HE_H
#if !defined(RESOURCE_HE_H) && !defined(DISABLE_HE)
#define RESOURCE_HE_H
namespace Scumm {

View file

@ -30,7 +30,7 @@
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/he/resource_he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/he/sprite_he.h"

View file

@ -31,7 +31,7 @@
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/he/resource_he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/verbs.h"

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@ -32,7 +32,7 @@
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/he/resource_he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/util.h"

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@ -32,7 +32,7 @@
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/he/resource_he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/util.h"

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@ -29,7 +29,7 @@
#include "scumm/he/logic_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/he/resource_he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/he/sprite_he.h"

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@ -39,7 +39,7 @@ MODULE_OBJS := \
script_v2.o \
script_v5.o \
script_v6.o \
he/script_v6he.o \
he/script_v60he.o \
scumm.o \
sound.o \
he/sound_he.o \
@ -83,8 +83,8 @@ MODULE_OBJS += \
he/floodfill_he.o \
he/logic_he.o \
he/palette_he.o \
he/resource_v7he.o \
he/script_v7he.o \
he/resource_he.o \
he/script_v70he.o \
he/script_v72he.o \
he/script_v80he.o \
he/script_v90he.o \

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@ -51,7 +51,7 @@
#include "scumm/player_v2.h"
#include "scumm/player_v2a.h"
#include "scumm/player_v3a.h"
#include "scumm/he/resource_v7he.h"
#include "scumm/he/resource_he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/he/sprite_he.h"