SCI: Bugfix for kCreateTextBitmap(). Fixes the ComPost text in the SQ6 demo
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1 changed files with 4 additions and 2 deletions
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@ -39,6 +39,7 @@
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#include "sci/graphics/cache.h"
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#include "sci/graphics/compare.h"
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#include "sci/graphics/controls16.h"
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#include "sci/graphics/coordadjuster.h"
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#include "sci/graphics/cursor.h"
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#include "sci/graphics/palette.h"
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#include "sci/graphics/paint16.h"
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@ -171,8 +172,9 @@ reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) {
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debugC(kDebugLevelStrings, "kCreateTextBitmap case 0 (%04x:%04x, %04x:%04x, %04x:%04x)",
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PRINT_REG(argv[1]), PRINT_REG(argv[2]), PRINT_REG(argv[3]));
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debugC(kDebugLevelStrings, "%s", text.c_str());
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uint16 maxWidth = argv[1].toUint16(); // nsRight - nsLeft + 1
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uint16 maxHeight = argv[2].toUint16(); // nsBottom - nsTop + 1
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int16 maxWidth = argv[1].toUint16();
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int16 maxHeight = argv[2].toUint16();
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g_sci->_gfxCoordAdjuster->fromScriptToDisplay(maxHeight, maxWidth);
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// These values can be larger than the screen in the SQ6 demo, room 100
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// TODO: Find out why. For now, don't show any text in that room.
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if (g_sci->getGameId() == GID_SQ6 && g_sci->isDemo() && s->currentRoomNumber() == 100)
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