MACVENTURE: Fix border offsets

This commit is contained in:
Borja Lorente 2016-06-12 22:09:06 +02:00
parent 1d5cbee3a8
commit ec40b4ec44
4 changed files with 109 additions and 32 deletions

View file

@ -83,12 +83,7 @@ Gui::~Gui() {
void Gui::draw() {
Common::List<CommandButton>::const_iterator it = _controlData->begin();
for (; it != _controlData->end(); ++it) {
CommandButton button = *it;
if (button.getData().refcon != kControlExitBox)
button.draw(*_controlsWindow->getSurface());
}
drawCommandsWindow();
_wm.draw();
}
@ -122,13 +117,6 @@ void Gui::initGUI() {
void Gui::initWindows() {
// In-game Output Console
_outConsoleWindow = _wm.addWindow(false, true, true);
_outConsoleWindow->setDimensions(Common::Rect(20, 20, 120, 120));
_outConsoleWindow->setActive(false);
_outConsoleWindow->setCallback(outConsoleWindowCallback, this);
loadBorder(_outConsoleWindow, "border_command.bmp", false);
// Game Controls Window
_controlsWindow = _wm.addWindow(false, false, false);
_controlsWindow->setDimensions(getWindowData(kCommandsWindow).bounds);
@ -137,6 +125,15 @@ void Gui::initWindows() {
loadBorder(_controlsWindow, "border_command.bmp", false);
loadBorder(_controlsWindow, "border_command.bmp", true);
// Main Game Window
// In-game Output Console
_outConsoleWindow = _wm.addWindow(false, true, true);
_outConsoleWindow->setDimensions(Common::Rect(20, 20, 120, 120));
_outConsoleWindow->setActive(false);
_outConsoleWindow->setCallback(outConsoleWindowCallback, this);
loadBorder(_outConsoleWindow, "border_command.bmp", false);
}
void Gui::loadBorder(Graphics::MacWindow * target, Common::String filename, bool active) {
@ -253,10 +250,10 @@ bool Gui::loadWindows() {
right = res->readUint16BE();
data.type = (MVWindowType)res->readUint16BE();
data.bounds = Common::Rect(
left,
top,
right + borderThickness(data.type),
bottom + borderThickness(data.type));
left - borderThickness(data.type),
top - borderThickness(data.type),
right + borderThickness(data.type) * 2,
bottom + borderThickness(data.type) * 2);
data.visible = res->readUint16BE();
data.hasCloseBox = res->readUint16BE();
data.refcon = (WindowReference)id; id++;
@ -284,6 +281,7 @@ bool Gui::loadControls() {
if ((resArray = _resourceManager->getResIDArray(MKTAG('C', 'N', 'T', 'L'))).size() == 0)
return false;
uint16 commandsBorder = borderThickness(kPlainDBox);
uint32 id = kControlExitBox;
for (iter = resArray.begin(); iter != resArray.end(); ++iter) {
res = _resourceManager->getResource(MKTAG('C', 'N', 'T', 'L'), *iter);
@ -293,8 +291,6 @@ bool Gui::loadControls() {
left = res->readUint16BE();
bottom = res->readUint16BE();
right = res->readUint16BE();
Common::Rect bounds(left, top, right, bottom); // For some reason, if I remove this it segfaults
data.bounds = Common::Rect(left, top, right, bottom);
data.scrollValue = res->readUint16BE();
data.visible = res->readByte();
res->readByte(); // Unused
@ -309,6 +305,11 @@ bool Gui::loadControls() {
res->read(data.title, data.titleLength);
data.title[data.titleLength] = '\0';
}
if (data.refcon != kControlExitBox)
data.border = commandsBorder;
Common::Rect bounds(left, top, right, bottom); // For some reason, if I remove this it segfaults
data.bounds = Common::Rect(left + data.border, top + data.border, right + data.border, bottom + data.border);
i++;
}
@ -316,6 +317,32 @@ bool Gui::loadControls() {
return true;
}
void Gui::drawCommandsWindow() {
if (_engine->isPaused()) {
Graphics::ManagedSurface *srf = _controlsWindow->getSurface();
WindowData data = getWindowData(kCommandsWindow);
uint16 border = borderThickness(data.type);
srf->fillRect(Common::Rect(border * 2, border * 2, srf->w - (border * 3), srf->h - (border * 3)), kColorWhite);
getCurrentFont().drawString(
srf,
_engine->getCommandsPausedString(),
0,
(srf->h / 2) - getCurrentFont().getFontHeight(),
data.bounds.right - data.bounds.left,
kColorBlack,
Graphics::kTextAlignCenter);
}
else {
Common::List<CommandButton>::const_iterator it = _controlData->begin();
for (; it != _controlData->end(); ++it) {
CommandButton button = *it;
if (button.getData().refcon != kControlExitBox)
button.draw(*_controlsWindow->getSurface());
}
}
}
/* CALLBACKS */
bool outConsoleWindowCallback(Graphics::WindowClick click, Common::Event &event, void *gui) {
return true;
@ -386,14 +413,18 @@ void Gui::handleMenuAction(MenuAction action) {
bool Gui::processCommandEvents(WindowClick click, Common::Event &event) {
if (event.type == Common::EVENT_LBUTTONUP) {
Common::Point position(
event.mouse.x - _controlsWindow->getDimensions().left,
event.mouse.y - _controlsWindow->getDimensions().top);
Common::List<CommandButton>::const_iterator it = _controlData->begin();
for (; it != _controlData->end(); ++it) {
const CommandButton &data = *it;
if (data.isInsideBounds(position)) {
debug("Command active: %s", data.getData().title);
if (_engine->isPaused()) {
_engine->requestUnpause();
} else {
Common::Point position(
event.mouse.x - _controlsWindow->getDimensions().left,
event.mouse.y - _controlsWindow->getDimensions().top);
Common::List<CommandButton>::const_iterator it = _controlData->begin();
for (; it != _controlData->end(); ++it) {
const CommandButton &data = *it;
if (data.isInsideBounds(position)) {
debug("Command active: %s", data.getData().title);
}
}
}
}

View file

@ -109,6 +109,7 @@ struct ControlData {
uint32 refcon;
uint8 titleLength;
char* title;
uint16 border;
};
@ -123,6 +124,13 @@ public:
void handleMenuAction(MenuAction action);
bool processCommandEvents(WindowClick click, Common::Event &event);
const WindowData& getWindowData(WindowReference reference);
const Graphics::Font& getCurrentFont();
// Ugly switches
uint16 borderThickness(MVWindowType type);
private: // Attributes
MacVentureEngine *_engine;
@ -131,16 +139,30 @@ private: // Attributes
Graphics::ManagedSurface _screen;
Graphics::MacWindowManager _wm;
Common::List<WindowData> *_windowData;
Common::List<CommandButton> *_controlData;
Graphics::MacWindow *_controlsWindow;
Graphics::MacWindow *_mainGameWindow;
Graphics::MacWindow *_outConsoleWindow;
Graphics::MacWindow *_selfWindow;
Graphics::MacWindow *_exitsWindow;
Graphics::MacWindow *_diplomaWindow;
Graphics::Menu *_menu;
private: // Methods
// Initializers
void initGUI();
void initWindows();
// Loaders
bool loadMenus();
void loadBorder(Graphics::MacWindow * target, Common::String filename, bool active);
uint16 borderThickness(MVWindowType type);
// Drawers
void drawCommandsWindow();
};
@ -160,7 +182,6 @@ public:
void draw(Graphics::ManagedSurface &surface) const {
surface.fillRect(_data.bounds, kColorWhite);
surface.frameRect(_data.bounds, kColorBlack);

View file

@ -87,6 +87,24 @@ Common::Error MacVentureEngine::run() {
return Common::kNoError;
}
void MacVentureEngine::requestQuit() {
_shouldQuit = true;
}
void MacVentureEngine::requestUnpause() {
_paused = false;
}
// Data retrieval
bool MacVentureEngine::isPaused() {
return _paused;
}
Common::String MacVentureEngine::getCommandsPausedString() {
return Common::String("Click to continue");
}
void MacVentureEngine::processEvents() {
Common::Event event;

View file

@ -58,16 +58,23 @@ public:
virtual Common::Error run();
void requestQuit();
void requestUnpause();
// Data retrieval
bool isPaused();
Common::String getCommandsPausedString();
private:
void processEvents();
private: // Attributes
const ADGameDescription *_gameDescription;
Common::RandomSource *_rnd;
Common::MacResManager *_resourceManager;
Console *_debugger;
Gui *_gui;
@ -88,4 +95,4 @@ public:
};
} // End of namespace MacVenture
#endif
#endif