MACVENTURE: Fix border offsets
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parent
1d5cbee3a8
commit
ec40b4ec44
4 changed files with 109 additions and 32 deletions
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@ -83,12 +83,7 @@ Gui::~Gui() {
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void Gui::draw() {
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Common::List<CommandButton>::const_iterator it = _controlData->begin();
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for (; it != _controlData->end(); ++it) {
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CommandButton button = *it;
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if (button.getData().refcon != kControlExitBox)
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button.draw(*_controlsWindow->getSurface());
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}
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drawCommandsWindow();
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_wm.draw();
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}
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@ -122,13 +117,6 @@ void Gui::initGUI() {
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void Gui::initWindows() {
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// In-game Output Console
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_outConsoleWindow = _wm.addWindow(false, true, true);
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_outConsoleWindow->setDimensions(Common::Rect(20, 20, 120, 120));
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_outConsoleWindow->setActive(false);
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_outConsoleWindow->setCallback(outConsoleWindowCallback, this);
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loadBorder(_outConsoleWindow, "border_command.bmp", false);
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// Game Controls Window
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_controlsWindow = _wm.addWindow(false, false, false);
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_controlsWindow->setDimensions(getWindowData(kCommandsWindow).bounds);
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@ -137,6 +125,15 @@ void Gui::initWindows() {
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loadBorder(_controlsWindow, "border_command.bmp", false);
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loadBorder(_controlsWindow, "border_command.bmp", true);
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// Main Game Window
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// In-game Output Console
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_outConsoleWindow = _wm.addWindow(false, true, true);
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_outConsoleWindow->setDimensions(Common::Rect(20, 20, 120, 120));
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_outConsoleWindow->setActive(false);
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_outConsoleWindow->setCallback(outConsoleWindowCallback, this);
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loadBorder(_outConsoleWindow, "border_command.bmp", false);
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}
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void Gui::loadBorder(Graphics::MacWindow * target, Common::String filename, bool active) {
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@ -253,10 +250,10 @@ bool Gui::loadWindows() {
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right = res->readUint16BE();
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data.type = (MVWindowType)res->readUint16BE();
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data.bounds = Common::Rect(
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left,
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top,
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right + borderThickness(data.type),
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bottom + borderThickness(data.type));
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left - borderThickness(data.type),
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top - borderThickness(data.type),
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right + borderThickness(data.type) * 2,
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bottom + borderThickness(data.type) * 2);
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data.visible = res->readUint16BE();
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data.hasCloseBox = res->readUint16BE();
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data.refcon = (WindowReference)id; id++;
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@ -284,6 +281,7 @@ bool Gui::loadControls() {
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if ((resArray = _resourceManager->getResIDArray(MKTAG('C', 'N', 'T', 'L'))).size() == 0)
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return false;
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uint16 commandsBorder = borderThickness(kPlainDBox);
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uint32 id = kControlExitBox;
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for (iter = resArray.begin(); iter != resArray.end(); ++iter) {
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res = _resourceManager->getResource(MKTAG('C', 'N', 'T', 'L'), *iter);
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@ -293,8 +291,6 @@ bool Gui::loadControls() {
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left = res->readUint16BE();
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bottom = res->readUint16BE();
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right = res->readUint16BE();
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Common::Rect bounds(left, top, right, bottom); // For some reason, if I remove this it segfaults
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data.bounds = Common::Rect(left, top, right, bottom);
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data.scrollValue = res->readUint16BE();
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data.visible = res->readByte();
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res->readByte(); // Unused
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@ -309,6 +305,11 @@ bool Gui::loadControls() {
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res->read(data.title, data.titleLength);
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data.title[data.titleLength] = '\0';
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}
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if (data.refcon != kControlExitBox)
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data.border = commandsBorder;
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Common::Rect bounds(left, top, right, bottom); // For some reason, if I remove this it segfaults
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data.bounds = Common::Rect(left + data.border, top + data.border, right + data.border, bottom + data.border);
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i++;
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}
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@ -316,6 +317,32 @@ bool Gui::loadControls() {
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return true;
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}
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void Gui::drawCommandsWindow() {
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if (_engine->isPaused()) {
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Graphics::ManagedSurface *srf = _controlsWindow->getSurface();
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WindowData data = getWindowData(kCommandsWindow);
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uint16 border = borderThickness(data.type);
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srf->fillRect(Common::Rect(border * 2, border * 2, srf->w - (border * 3), srf->h - (border * 3)), kColorWhite);
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getCurrentFont().drawString(
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srf,
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_engine->getCommandsPausedString(),
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0,
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(srf->h / 2) - getCurrentFont().getFontHeight(),
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data.bounds.right - data.bounds.left,
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kColorBlack,
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Graphics::kTextAlignCenter);
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}
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else {
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Common::List<CommandButton>::const_iterator it = _controlData->begin();
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for (; it != _controlData->end(); ++it) {
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CommandButton button = *it;
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if (button.getData().refcon != kControlExitBox)
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button.draw(*_controlsWindow->getSurface());
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}
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}
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}
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/* CALLBACKS */
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bool outConsoleWindowCallback(Graphics::WindowClick click, Common::Event &event, void *gui) {
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return true;
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@ -386,14 +413,18 @@ void Gui::handleMenuAction(MenuAction action) {
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bool Gui::processCommandEvents(WindowClick click, Common::Event &event) {
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if (event.type == Common::EVENT_LBUTTONUP) {
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Common::Point position(
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event.mouse.x - _controlsWindow->getDimensions().left,
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event.mouse.y - _controlsWindow->getDimensions().top);
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Common::List<CommandButton>::const_iterator it = _controlData->begin();
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for (; it != _controlData->end(); ++it) {
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const CommandButton &data = *it;
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if (data.isInsideBounds(position)) {
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debug("Command active: %s", data.getData().title);
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if (_engine->isPaused()) {
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_engine->requestUnpause();
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} else {
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Common::Point position(
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event.mouse.x - _controlsWindow->getDimensions().left,
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event.mouse.y - _controlsWindow->getDimensions().top);
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Common::List<CommandButton>::const_iterator it = _controlData->begin();
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for (; it != _controlData->end(); ++it) {
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const CommandButton &data = *it;
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if (data.isInsideBounds(position)) {
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debug("Command active: %s", data.getData().title);
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}
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}
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}
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}
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