Don't draw the scene background when actors are disabled
svn-id: r28912
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parent
0bb109d59d
commit
ec4503efde
1 changed files with 2 additions and 1 deletions
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@ -88,7 +88,8 @@ void Render::drawScene() {
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if (!(_flags & (RF_DEMO_SUBST | RF_MAP) || _vm->_interface->getMode() == kPanelPlacard)) {
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if (!(_flags & (RF_DEMO_SUBST | RF_MAP) || _vm->_interface->getMode() == kPanelPlacard)) {
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if (_vm->_interface->getFadeMode() != kFadeOut) {
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if (_vm->_interface->getFadeMode() != kFadeOut) {
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// Display scene background
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// Display scene background
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_vm->_scene->draw();
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if (!(_flags & RF_DISABLE_ACTORS))
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_vm->_scene->draw();
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if (_vm->_puzzle->isActive()) {
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if (_vm->_puzzle->isActive()) {
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_vm->_puzzle->movePiece(mousePoint);
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_vm->_puzzle->movePiece(mousePoint);
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