TWINE: todo comment

This commit is contained in:
Martin Gerhardy 2021-01-13 23:06:39 +01:00
parent 78339234cc
commit ec6f19867a

View file

@ -765,6 +765,7 @@ void Redraw::drawBubble(int32 actorIdx) {
_engine->_interface->setClip(renderRect);
_engine->_grid->drawSprite(renderRect.left, renderRect.top, spritePtr);
// TODO: shouldn't we check for renderRect here?
if (_engine->_interface->textWindow.left <= _engine->_interface->textWindow.right && _engine->_interface->textWindow.top <= _engine->_interface->textWindow.bottom) {
_engine->copyBlockPhys(renderRect, true);
}