PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle

svn-id: r43517
This commit is contained in:
Joost Peters 2009-08-18 17:12:01 +00:00
parent 3ade77dfb0
commit ed2a733b2a
2 changed files with 15 additions and 11 deletions

View file

@ -13,15 +13,17 @@ Controls
========
Left trigger - ESC
Right trigger - Enter
Right trigger - Modifier key (see below for uses)
Analog - Mouse movement
Right trigger + Analog - Fine control mouse
Directionals - Mouse movement
Analog + triangle - Fine control mouse
Triangle - Enter
Cross - Mouse button 1
Circle - Mouse button 2
Square - '.' (skip dialogue in some games)
Select - Show/Hide Virtual Keyboard
Start - F5
Right trigger + Start - Return-To-Launcher menu
Notes
=====
@ -32,9 +34,6 @@ Notes
As such, it is recommended to play games in their original, uncompressed,
form whenever possible.
- Sleep/Suspend mode currently isn't supported, so don't use it when
running ScummVM.
- This README may be outdated, for more up-to-date instructions and notes see
the PSP Port Wiki: http://wiki.scummvm.org/index.php/PlayStation_Portable