Hide all AdvacedDetector parameters into a structure for easier maintenance

and extensibility

svn-id: r25163
This commit is contained in:
Eugene Sandulenko 2007-01-24 22:24:52 +00:00
parent dc8dde1872
commit edd2422a55
7 changed files with 129 additions and 114 deletions

View file

@ -35,12 +35,12 @@ namespace Common {
PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
GameList (*detectFunc)(const FSList &fslist),
const Common::ADObsoleteGameID *obsoleteList
const Common::ADParams &params
) {
const char *gameid = ConfMan.get("gameid").c_str();
if (obsoleteList != 0) {
for (const Common::ADObsoleteGameID *o = obsoleteList; o->from; ++o) {
if (params.obsoleteList != 0) {
for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) {
if (!scumm_stricmp(gameid, o->from)) {
gameid = o->to;
ConfMan.set("gameid", o->to);
@ -74,10 +74,9 @@ PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID(
const char *gameid,
const PlainGameDescriptor *list,
const Common::ADObsoleteGameID *obsoleteList
const Common::ADParams &params
) {
const PlainGameDescriptor *g = list;
const PlainGameDescriptor *g = params.list;
while (g->gameid) {
if (0 == scumm_stricmp(gameid, g->gameid))
return *g;
@ -85,8 +84,8 @@ GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID(
}
GameDescriptor gs;
if (obsoleteList != 0) {
const Common::ADObsoleteGameID *o = obsoleteList;
if (params.obsoleteList != 0) {
const Common::ADObsoleteGameID *o = params.obsoleteList;
while (o->from) {
if (0 == scumm_stricmp(gameid, o->from)) {
gs["gameid"] = gameid;
@ -116,10 +115,7 @@ static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGa
GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
const FSList &fslist,
const byte *descs,
const int descItemSize,
const int md5Bytes,
const PlainGameDescriptor *list
const Common::ADParams &params
) {
GameList detectedGames;
Common::AdvancedDetector ad;
@ -127,26 +123,23 @@ GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
Common::ADGameDescList descList;
const byte *descPtr;
for (descPtr = descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += descItemSize)
for (descPtr = params.descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += params.descItemSize)
descList.push_back((const ADGameDescription *)descPtr);
ad.registerGameDescriptions(descList);
debug(3, "%s: cnt: %d", ((const ADGameDescription *)descs)->gameid, descList.size());
debug(3, "%s: cnt: %d", ((const ADGameDescription *)params.descs)->gameid, descList.size());
matches = ad.detectGame(&fslist, md5Bytes, Common::UNK_LANG, Common::kPlatformUnknown);
matches = ad.detectGame(&fslist, params, Common::UNK_LANG, Common::kPlatformUnknown);
for (uint i = 0; i < matches.size(); i++)
detectedGames.push_back(toGameDescriptor(*(const ADGameDescription *)(descs + matches[i] * descItemSize), list));
detectedGames.push_back(toGameDescriptor(*(const ADGameDescription *)(params.descs + matches[i] * params.descItemSize), params.list));
return detectedGames;
}
int ADVANCED_DETECTOR_DETECT_INIT_GAME(
const byte *descs,
const int descItemSize,
const int md5Bytes,
const PlainGameDescriptor *list
const Common::ADParams &params
) {
int gameNumber = -1;
@ -166,15 +159,15 @@ int ADVANCED_DETECTOR_DETECT_INIT_GAME(
Common::String gameid = ConfMan.get("gameid");
for (descPtr = descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += descItemSize)
for (descPtr = params.descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += params.descItemSize)
descList.push_back((const ADGameDescription *)descPtr);
ad.registerGameDescriptions(descList);
matches = ad.detectGame(0, md5Bytes, language, platform);
matches = ad.detectGame(0, params, language, platform);
for (uint i = 0; i < matches.size(); i++) {
if (((const ADGameDescription *)(descs + matches[i] * descItemSize))->gameid == gameid) {
if (((const ADGameDescription *)(params.descs + matches[i] * params.descItemSize))->gameid == gameid) {
gameNumber = matches[i];
break;
}
@ -184,7 +177,7 @@ int ADVANCED_DETECTOR_DETECT_INIT_GAME(
error("TODO invalid gameNumber %d (max. expected value: %d)", gameNumber, descList.size());
}
debug(2, "Running %s", toGameDescriptor(*(const ADGameDescription *)(descs + gameNumber * descItemSize), list).description().c_str());
debug(2, "Running %s", toGameDescriptor(*(const ADGameDescription *)(params.descs + gameNumber * params.descItemSize), params.list).description().c_str());
return gameNumber;
}
@ -199,7 +192,7 @@ static String getDescription(const ADGameDescription *g) {
return String(tmp);
}
ADList AdvancedDetector::detectGame(const FSList *fslist, int md5Bytes, Language language, Platform platform) {
ADList AdvancedDetector::detectGame(const FSList *fslist, const Common::ADParams &params, Language language, Platform platform) {
typedef HashMap<String, bool, CaseSensitiveString_Hash, CaseSensitiveString_EqualTo> StringSet;
StringSet filesList;
@ -238,7 +231,7 @@ ADList AdvancedDetector::detectGame(const FSList *fslist, int md5Bytes, Language
if (!filesList.contains(tstr) && !filesList.contains(tstr2)) continue;
if (!md5_file(*file, md5sum, md5Bytes)) continue;
if (!md5_file(*file, md5sum, params.md5Bytes)) continue;
for (j = 0; j < 16; j++) {
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
}
@ -257,7 +250,7 @@ ADList AdvancedDetector::detectGame(const FSList *fslist, int md5Bytes, Language
if (testFile.open(file->_key)) {
testFile.close();
if (md5_file(file->_key.c_str(), md5sum, md5Bytes)) {
if (md5_file(file->_key.c_str(), md5sum, params.md5Bytes)) {
for (j = 0; j < 16; j++) {
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
}