From eee7be8da66066f1480ae7adeb91e1b9fb3876ed Mon Sep 17 00:00:00 2001 From: a/ Date: Tue, 6 Jul 2021 00:28:46 +0900 Subject: [PATCH] SAGA2: Fix debug messages --- engines/saga2/savefile.cpp | 2 +- engines/saga2/uidialog.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/engines/saga2/savefile.cpp b/engines/saga2/savefile.cpp index d8dc122ba56..ce819625cff 100644 --- a/engines/saga2/savefile.cpp +++ b/engines/saga2/savefile.cpp @@ -47,7 +47,7 @@ void SaveFileHeader::write(Common::OutSaveFile *out) { for (int i = 0; i < remainingBytes; ++i) out->writeByte(0); - debugC(1, kDebugSaveload, "Writing game header: gameID = %s, saveName = %s", tag2str(gameID), saveName); + debugC(1, kDebugSaveload, "Writing game header: gameID = %s, saveName = %s", tag2str(gameID), saveName.c_str()); } /* ===================================================================== * diff --git a/engines/saga2/uidialog.cpp b/engines/saga2/uidialog.cpp index 0b15b1098e5..8cf38937b1c 100644 --- a/engines/saga2/uidialog.cpp +++ b/engines/saga2/uidialog.cpp @@ -626,7 +626,7 @@ bool getSaveName(int8 saveNo, SaveFileHeader &header) { Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(getSaveFileName(saveNo)); if (!in) { - warning("Unable to load save %s", getSaveFileName(saveNo)); + debugC(1, kDebugSaveload, "Unable to load save %d (%s)", saveNo, getSaveFileName(saveNo).c_str()); return false; }