COMMON: Change way the Singleton instances are instantiated

This fixes tons of warnings with clang from a recent xcode version on
macOS (and possibly other systems) complaining that an instantiation
of _singleton is required but no definition is available.
This commit is contained in:
Thierry Crozat 2017-07-03 18:59:12 +01:00 committed by Eugene Sandulenko
parent 1141bfc1a6
commit eefa72afa1
36 changed files with 1 additions and 138 deletions

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@ -32,11 +32,6 @@
#include "backends/networking/sdl_net/localwebserver.h"
#endif
namespace Common {
DECLARE_SINGLETON(Cloud::CloudManager);
}
namespace Cloud {

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@ -28,9 +28,6 @@
#include "backends/fs/ds/ds-fs.h"
#include "dsmain.h" //for the isGBAMPAvailable() function
namespace Common {
DECLARE_SINGLETON(DSFilesystemFactory);
}
AbstractFSNode *DSFilesystemFactory::makeRootFileNode() const {
if (DS::isGBAMPAvailable()) {

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@ -28,10 +28,6 @@
#include "backends/fs/ps2/ps2-fs-factory.h"
#include "backends/fs/ps2/ps2-fs.h"
namespace Common {
DECLARE_SINGLETON(Ps2FilesystemFactory);
}
AbstractFSNode *Ps2FilesystemFactory::makeRootFileNode() const {
return new Ps2FilesystemNode();
}

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@ -44,10 +44,6 @@
#include <unistd.h>
namespace Common {
DECLARE_SINGLETON(PSPFilesystemFactory);
}
AbstractFSNode *PSPFilesystemFactory::makeRootFileNode() const {
return new PSPFilesystemNode();
}

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@ -43,10 +43,6 @@
#include <smb.h>
#endif
namespace Common {
DECLARE_SINGLETON(WiiFilesystemFactory);
}
WiiFilesystemFactory::WiiFilesystemFactory() :
_dvdMounted(false),
_smbMounted(false),

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@ -27,10 +27,6 @@
#include "common/textconsole.h"
#include "common/util.h"
namespace Common {
DECLARE_SINGLETON(OpenGL::ShaderManager);
}
namespace OpenGL {
namespace {

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@ -29,12 +29,6 @@
#include "common/timer.h"
#include <curl/curl.h>
namespace Common {
DECLARE_SINGLETON(Networking::ConnectionManager);
}
namespace Networking {
ConnectionManager::ConnectionManager(): _multi(0), _timerStarted(false), _frame(0) {

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@ -51,9 +51,6 @@
namespace Common {
class MemoryReadWriteStream;
DECLARE_SINGLETON(Networking::LocalWebserver);
}
namespace Networking {

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@ -62,10 +62,6 @@ const OSystem::GraphicsMode DisplayManager::_supportedModes[] = {
// Class VramAllocator -----------------------------------
namespace Common {
DECLARE_SINGLETON(VramAllocator);
}
//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
//#define __PSP_DEBUG_PRINT__

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@ -30,10 +30,6 @@
//#define __PSP_DEBUG_PRINT__
#include "backends/platform/psp/trace.h"
namespace Common {
DECLARE_SINGLETON(PowerManager);
}
// Function to debug the Power Manager (we have no output to screen)
inline void PowerManager::debugPM() {
PSP_DEBUG_PRINT("PM status[%d]. Listcount[%d]. CriticalCount[%d]. ThreadId[%x]. Error[%d]\n",

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@ -34,9 +34,6 @@
// Class PspRtc ---------------------------------------------------------------
namespace Common {
DECLARE_SINGLETON(PspRtc);
}
void PspRtc::init() { // init our starting ticks
uint32 ticks[2];

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@ -29,10 +29,6 @@
#include "common/util.h"
#include <malloc.h>
namespace Common {
DECLARE_SINGLETON(ELFMemoryManager);
}
ELFMemoryManager::ELFMemoryManager() :
_heap(0), _heapSize(0), _heapAlign(0),
_trackAllocs(false), _measuredSize(0), _measuredAlign(0),

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@ -33,10 +33,6 @@ extern char __plugin_hole_start; // Indicates start of hole in program file for
extern char __plugin_hole_end; // Indicates end of hole in program file
extern char _gp[]; // Value of gp register
namespace Common {
DECLARE_SINGLETON(ShortSegmentManager); // For singleton
}
ShortSegmentManager::ShortSegmentManager() {
_shortsStart = &__plugin_hole_start ; //shorts segment begins at the plugin hole we made when linking
_shortsEnd = &__plugin_hole_end; //and ends at the end of that hole.

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@ -446,10 +446,6 @@ void PluginManager::addToPluginsInMemList(Plugin *plugin) {
#include "engines/metaengine.h"
namespace Common {
DECLARE_SINGLETON(EngineManager);
}
/**
* This function works for both cached and uncached PluginManagers.
* For the cached version, most of the logic here will short circuit.
@ -539,10 +535,6 @@ const EnginePlugin::List &EngineManager::getPlugins() const {
#include "audio/musicplugin.h"
namespace Common {
DECLARE_SINGLETON(MusicManager);
}
const MusicPlugin::List &MusicManager::getPlugins() const {
return (const MusicPlugin::List &)PluginManager::instance().getPlugins(PLUGIN_TYPE_MUSIC);
}

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@ -284,6 +284,4 @@ void SearchManager::clear() {
addDirectory(".", ".", -2);
}
DECLARE_SINGLETON(SearchManager);
} // namespace Common

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@ -36,8 +36,6 @@ static bool isValidDomainName(const Common::String &domName) {
namespace Common {
DECLARE_SINGLETON(ConfigManager);
char const *const ConfigManager::kApplicationDomain = "scummvm";
char const *const ConfigManager::kTransientDomain = "__TRANSIENT";

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@ -33,8 +33,6 @@ namespace Common {
/** Helper null context instance */
CoroContext nullContext = NULL;
DECLARE_SINGLETON(CoroutineScheduler);
#ifdef COROUTINE_DEBUG
namespace {
/** Count of active coroutines */

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@ -34,8 +34,6 @@ bool gDebugChannelsOnly = false;
namespace Common {
DECLARE_SINGLETON(DebugManager);
namespace {
struct DebugLevelComperator {

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@ -24,8 +24,6 @@
#include "common/system.h"
namespace Common {
DECLARE_SINGLETON(OSDMessageQueue);
OSDMessageQueue::OSDMessageQueue() : _lastUpdate(0) {
}

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@ -88,14 +88,7 @@ protected:
static T *_singleton;
};
/**
* Note that you need to use this macro from the Common namespace.
*
* This is because C++ requires initial explicit specialization
* to be placed in the same namespace as the template.
*/
#define DECLARE_SINGLETON(T) \
template<> T *Singleton<T>::_singleton = 0
template<class T> T *Singleton<T>::_singleton = 0;
} // End of namespace Common

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@ -40,8 +40,6 @@
namespace Common {
DECLARE_SINGLETON(TranslationManager);
bool operator<(const TLanguage &l, const TLanguage &r) {
return strcmp(l.name, r.name) < 0;
}

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@ -133,10 +133,6 @@ bool ChainedGamesManager::pop(Common::String &target, int &slot) {
return true;
}
namespace Common {
DECLARE_SINGLETON(ChainedGamesManager);
}
Engine::Engine(OSystem *syst)
: _system(syst),
_mixer(_system->getMixer()),

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@ -31,10 +31,6 @@
#include "common/endian.h"
#include "audio/midiparser.h"
namespace Common {
DECLARE_SINGLETON(Lure::SoundManager);
}
namespace Lure {
//#define SOUND_CROP_CHANNELS

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@ -30,10 +30,6 @@
#include "pegasus/gamestate.h"
#include "pegasus/scoring.h"
namespace Common {
DECLARE_SINGLETON(Pegasus::GameStateManager);
}
namespace Pegasus {
Common::Error GameStateManager::writeGameState(Common::WriteStream *stream) {

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@ -30,10 +30,6 @@
#include "pegasus/input.h"
#include "pegasus/pegasus.h"
namespace Common {
DECLARE_SINGLETON(Pegasus::InputDeviceManager);
}
namespace Pegasus {
InputDeviceManager::InputDeviceManager() {

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@ -34,10 +34,6 @@
#include "sword25/gfx/animationtemplateregistry.h"
#include "sword25/gfx/animationtemplate.h"
namespace Common {
DECLARE_SINGLETON(Sword25::AnimationTemplateRegistry);
}
namespace Sword25 {
bool AnimationTemplateRegistry::persist(OutputPersistenceBlock &writer) {

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@ -34,10 +34,6 @@
#include "sword25/math/regionregistry.h"
#include "sword25/math/region.h"
namespace Common {
DECLARE_SINGLETON(Sword25::RegionRegistry);
}
namespace Sword25 {
bool RegionRegistry::persist(OutputPersistenceBlock &writer) {

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@ -50,9 +50,6 @@
#include "sword25/gfx/animationtemplateregistry.h" // Needed so we can destroy the singleton
#include "sword25/gfx/renderobjectregistry.h" // Needed so we can destroy the singleton
namespace Common {
DECLARE_SINGLETON(Sword25::RenderObjectRegistry);
}
#include "sword25/math/regionregistry.h" // Needed so we can destroy the singleton
namespace Sword25 {

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@ -25,10 +25,6 @@
#include "testbed/config-params.h"
namespace Common {
DECLARE_SINGLETON(Testbed::ConfigParams);
}
namespace Testbed {
ConfigParams::ConfigParams() {

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@ -32,9 +32,6 @@
#include "engines/wintermute/wintermute.h"
#include "engines/wintermute/system/sys_class_registry.h"
#include "common/system.h"
namespace Common {
DECLARE_SINGLETON(Wintermute::BaseEngine);
}
namespace Wintermute {

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@ -25,10 +25,6 @@
#include "common/system.h"
#include "common/stack.h"
namespace Common {
DECLARE_SINGLETON(Graphics::CursorManager);
}
namespace Graphics {
CursorManager::~CursorManager() {

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@ -26,10 +26,6 @@
#include "common/translation.h"
namespace Common {
DECLARE_SINGLETON(Graphics::FontManager);
}
namespace Graphics {
FORWARD_DECLARE_FONT(g_sysfont);

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@ -668,9 +668,5 @@ Font *loadTTFFont(Common::SeekableReadStream &stream, int size, TTFSizeMode size
} // End of namespace Graphics
namespace Common {
DECLARE_SINGLETON(Graphics::TTFLibrary);
} // End of namespace Common
#endif

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@ -86,10 +86,6 @@
#include "graphics/surface.h"
#include "graphics/yuv_to_rgb.h"
namespace Common {
DECLARE_SINGLETON(Graphics::YUVToRGBManager);
}
namespace Graphics {
class YUVToRGBLookup {

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@ -25,10 +25,6 @@
#ifdef ENABLE_EVENTRECORDER
namespace Common {
DECLARE_SINGLETON(GUI::EventRecorder);
}
#include "common/debug-channels.h"
#include "backends/timer/sdl/sdl-timer.h"
#include "backends/mixer/sdl/sdl-mixer.h"

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@ -41,10 +41,6 @@
#include "graphics/cursorman.h"
namespace Common {
DECLARE_SINGLETON(GUI::GuiManager);
}
namespace GUI {
enum {