SLUDGE: use multiple entries for language selection

This commit is contained in:
yinsimei 2017-07-12 23:20:46 +02:00 committed by Eugene Sandulenko
parent 6b794d3da7
commit ef5e8091f6
5 changed files with 19 additions and 14 deletions

View file

@ -30,11 +30,10 @@ namespace Sludge {
struct SludgeGameDescription {
ADGameDescription desc;
int gameType;
uint languageID;
};
int SludgeEngine::getGameType() const { return _gameDescription->gameType; }
uint SludgeEngine::getLanguageID() const { return _gameDescription->languageID; }
const char *SludgeEngine::getGameId() const { return _gameDescription->desc.gameId;}
uint32 SludgeEngine::getFeatures() const { return _gameDescription->desc.flags; }
Common::Language SludgeEngine::getLanguage() const { return _gameDescription->desc.language; }