diff --git a/backends/graphics3d/android/texture.cpp b/backends/graphics3d/android/texture.cpp index 3faa6894098..43a8e291d0d 100644 --- a/backends/graphics3d/android/texture.cpp +++ b/backends/graphics3d/android/texture.cpp @@ -191,7 +191,7 @@ void GLESBaseTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h, co g_box_shader->setUniform("clip", clipV); g_box_shader->setUniform("flipY", !_is_game_texture); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + GLCALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4)); clearDirty(); }