WIP (still non-working) code for speech sync in CD talkie games (like e.g. KQ5 CD and SQ4 CD), taken from Greg's SCI implementation.
svn-id: r40142
This commit is contained in:
parent
86debbd679
commit
f1893d8f25
7 changed files with 95 additions and 2 deletions
|
@ -367,6 +367,7 @@ void sfx_init(sfx_state_t *self, ResourceManager *resmgr, int flags) {
|
|||
self->song = NULL;
|
||||
self->flags = flags;
|
||||
self->debug = 0; /* Disable all debugging by default */
|
||||
self->soundSync = NULL;
|
||||
|
||||
if (flags & SFX_STATE_FLAG_NOSOUND) {
|
||||
player = NULL;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue