Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)

svn-id: r11811
This commit is contained in:
Max Horn 2003-12-21 15:29:52 +00:00
parent 7b498fe7db
commit f19f73eb50
11 changed files with 68 additions and 32 deletions

View file

@ -87,8 +87,8 @@ GameList Engine_SKY_gameList() {
return games;
}
GameList Engine_SKY_detectGames(const FSList &fslist) {
GameList detectedGames;
DetectedGameList Engine_SKY_detectGames(const FSList &fslist) {
DetectedGameList detectedGames;
// Iterate over all files in the given directory
for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {
const char *fileName = file->displayName().c_str();
@ -271,7 +271,7 @@ void SkyEngine::initialise(void) {
_systemVars.systemFlags |= SF_ALLOW_SPEECH;
if (ConfMan.hasKey("nosubtitles")) {
warning("Configuration key 'nosubtitles' is deprecated. Use 'subtitles' instead");
if (ConfMan.getBool("nosubtitles") == false)
if (!ConfMan.getBool("nosubtitles"))
_systemVars.systemFlags |= SF_ALLOW_TEXT;
}