SCI32: Fix QFG4 Monastery door lockup, bug #10994

This commit is contained in:
sluicebox 2019-06-22 19:56:40 -07:00 committed by Filippos Karapetis
parent 2a1ecd586e
commit f1d2939759

View file

@ -11733,6 +11733,55 @@ static const uint16 qfg4SearchRevenantPatch[] = {
PATCH_END
};
// Attempting to open the monastery door in room 250 while Igor is present
// randomly locks up the game. sHectapusDeath stands Igor up, but this can be
// interrupted by sIgorCarves animating him at random intervals, leaving
// sHectapusDeath stuck in handsOff mode.
//
// We fix this by first stopping sIgorCarves as other scripts in this room do.
//
// Applies to: All versions
// Responsible method: sHectapusDeath:changeState(4)
// Fixes bug: #10994
static const uint16 qfg4HectapusDeathSignature[] = {
0x30, SIG_UINT16(0x0027), // bnt 0027
SIG_ADDTOOFFSET(+13),
0x30, SIG_UINT16(0x0017), // bnt 0017
0x38, SIG_MAGICDWORD, // pushi setLoop
SIG_SELECTOR16(setLoop),
0x7a, // push2
0x7a, // push2
0x78, // push1
0x38, SIG_SELECTOR16(setCycle), // pushi setCycle
0x7a, // push2
0x51, SIG_ADDTOOFFSET(+1), // class End
0x36, // push
0x7c, // pushSelf
0x72, SIG_ADDTOOFFSET(+2), // lofsa igor
0x4a, SIG_UINT16(0x0010), // send 10 [ igor setLoop: 2 1 setCycle: End self ]
0x32, SIG_ADDTOOFFSET(+2), // jmp [ end of method ]
0x35, 0x01, // ldi 01
0x65, SIG_ADDTOOFFSET(+1), // aTop cycles
0x32, SIG_ADDTOOFFSET(+2), // jmp [ end of method ]
SIG_END
};
static const uint16 qfg4HectapusDeathPatch[] = {
0x30, PATCH_UINT16(0x002b), // bnt 002b
PATCH_ADDTOOFFSET(+13),
0x30, PATCH_UINT16(0x001b), // bnt 001b
PATCH_ADDTOOFFSET(+17),
0x38, PATCH_SELECTOR16(setScript), // pushi setScript
0x78, // push1
0x76, // push0
0x4a, PATCH_UINT16(0x0016), // send 16 [ igor setLoop: 2 1 setCycle: End self setScript: 0 ]
0x3a, // toss
0x48, // ret
0x78, // push1
0x69, PATCH_GETORIGINALBYTE(+45), // sTop cycles
PATCH_END
};
// script, description, signature patch
static const SciScriptPatcherEntry qfg4Signatures[] = {
{ true, 0, "prevent autosave from deleting save games", 1, qfg4AutosaveSignature, qfg4AutosavePatch },
@ -11750,6 +11799,7 @@ static const SciScriptPatcherEntry qfg4Signatures[] = {
{ true, 41, "fix conditional void calls", 3, qfg4ConditionalVoidSignature, qfg4ConditionalVoidPatch },
{ true, 50, "fix random revenant kopeks", 1, qfg4SearchRevenantSignature, qfg4SearchRevenantPatch },
{ true, 83, "fix incorrect array type", 1, qfg4TrapArrayTypeSignature, qfg4TrapArrayTypePatch },
{ true, 250, "fix hectapus death lockup", 1, qfg4HectapusDeathSignature, qfg4HectapusDeathPatch },
{ true, 270, "fix town gate after a staff dream", 1, qfg4DreamGateSignature, qfg4DreamGatePatch },
{ true, 270, "fix town gate doormat at night", 1, qfg4TownGateDoormatSignature, qfg4TownGateDoormatPatch },
{ true, 320, "fix pathfinding at the inn", 1, qfg4InnPathfindingSignature, qfg4InnPathfindingPatch },