OPENGL: Some slight formatting fixes.

svn-id: r54755
This commit is contained in:
Jordi Vilalta Prat 2010-12-03 19:16:23 +00:00
parent bd6f33380e
commit f1d961a35e
3 changed files with 15 additions and 15 deletions

View file

@ -177,10 +177,10 @@ void GLTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) {
// Calculate the screen rect where the texture will be drawn
const GLshort vertices[] = {
x, y,
x + w, y,
x, y + h,
x + w, y + h,
x, y,
x + w, y,
x, y + h,
x + w, y + h,
};
glVertexPointer(2, GL_SHORT, 0, vertices); CHECK_GL_ERROR();