o Convert some objectMap methods to more C++-like.
o Add stubs for unhandled scene resources in first scene o Fix object map entry structure o Fix bug with objject_info() debug command All this was done in attempt to make room exits work until I realized that they are different hit zone list which is activate at end of walk sequence. svn-id: r15416
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53d807ab16
commit
f1ffeaf3ec
6 changed files with 52 additions and 64 deletions
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@ -39,7 +39,7 @@ namespace Saga {
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static void CF_object_info(int argc, char *argv[], void *refCon);
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int ObjectMap::reg() {
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CVAR_RegisterFunc(CF_object_info, "object_info", NULL, R_CVAR_NONE, 0, 0, NULL);
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CVAR_RegisterFunc(CF_object_info, "object_info", NULL, R_CVAR_NONE, 0, 0, this);
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return R_SUCCESS;
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}
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@ -60,7 +60,7 @@ ObjectMap::~ObjectMap() {
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freeMem();
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freeNames();
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debug(0, "ObjectMap Module: Shutdown AOK.");
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debug(0, "ObjectMap Module: Shutdown OK.");
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_initialized = 0;
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}
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@ -97,9 +97,10 @@ int ObjectMap::load(const byte *om_res, size_t om_res_len) {
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// Load all N objects
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for (i = 0; i < _n_objects; i++) {
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object_map = &_object_maps[i];
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object_map->unknown0 = readS.readByte();
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object_map->flags = readS.readByte();
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object_map->n_clickareas = readS.readByte();
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object_map->flags = readS.readUint16LE();
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object_map->defaultVerb = readS.readByte();
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readS.readByte();
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object_map->object_num = readS.readUint16LE();
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object_map->script_num = readS.readUint16LE();
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object_map->clickareas = (R_CLICKAREA *)malloc(object_map->n_clickareas * sizeof *(object_map->clickareas));
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@ -223,66 +224,45 @@ int ObjectMap::freeNames() {
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// name list resource, the funciton sets '*name' to the descriptive string
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// corresponding to 'object' and returns R_SUCCESS. Otherwise it returns
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// R_FAILURE.
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int ObjectMap::getName(int object, const char **name) {
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if (!_names_loaded) {
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return R_FAILURE;
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}
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const char *ObjectMap::getName(int object) {
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assert(_names_loaded);
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assert((object > 0) && (object <= _n_names));
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if ((object <= 0) || (object > _n_names)) {
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return R_FAILURE;
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}
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*name = _names[object - 1];
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return R_SUCCESS;
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return _names[object - 1];
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}
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int ObjectMap::getFlags(int object, uint16 *flags) {
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const uint16 ObjectMap::getFlags(int object) {
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int i;
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if (!_names_loaded) {
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return R_FAILURE;
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}
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if ((object <= 0) || (object > _n_names)) {
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return R_FAILURE;
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}
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assert(_names_loaded);
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assert((object > 0) && (object <= _n_names));
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for (i = 0; i < _n_objects; i++) {
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if (_object_maps[i].object_num == object) {
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*flags = _object_maps[i].flags;
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return R_SUCCESS;
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return _object_maps[i].flags;
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}
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}
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return R_FAILURE;
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return 0;
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}
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// If 'object' is a valid object number in the currently loaded object
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// name list resource, the funciton sets '*ep_num' to the entrypoint number
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// corresponding to 'object' and returns R_SUCCESS. Otherwise, it returns
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// R_FAILURE.
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int ObjectMap::getEPNum(int object, int *ep_num) {
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const int ObjectMap::getEPNum(int object) {
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int i;
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if (!_names_loaded) {
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return R_FAILURE;
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}
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assert(_names_loaded);
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if ((object < 0) || (object > (_n_objects + 1))) {
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return R_FAILURE;
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}
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if ((object < 0) || (object > (_n_objects + 1)))
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return -1;
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for (i = 0; i < _n_objects; i++) {
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for (i = 0; i < _n_objects; i++)
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if (_object_maps[i].object_num == object)
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return _object_maps[i].script_num;
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if (_object_maps[i].object_num == object) {
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*ep_num = _object_maps[i].script_num;
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return R_SUCCESS;
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}
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}
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return R_FAILURE;
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return -1;
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}
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// Uses Gfx::drawLine to display all clickareas for each object in the
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@ -317,9 +297,9 @@ int ObjectMap::draw(R_SURFACE *ds, Point *imouse_pt, int color, int color2) {
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for (i = 0; i < _n_objects; i++) {
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draw_color = color;
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if (hit_object && (object_num == _object_maps[i].object_num)) {
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snprintf(txt_buf, sizeof txt_buf, "obj %d: ? %d, f %X",
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snprintf(txt_buf, sizeof txt_buf, "obj %d: v %d, f %X",
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_object_maps[i].object_num,
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_object_maps[i].unknown0,
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_object_maps[i].defaultVerb,
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_object_maps[i].flags);
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draw_txt = 1;
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draw_color = color2;
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@ -434,7 +414,8 @@ void ObjectMap::objectInfo(int argc, char *argv[]) {
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for (i = 0; i < _n_objects; i++) {
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_vm->_console->print("%s:", _names[i]);
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_vm->_console->print("%d. Unk1: %d, flags: %X, name_i: %d, scr_n: %d, ca_ct: %d", i, _object_maps[i].unknown0,
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_vm->_console->print("%d. verb: %d, flags: %X, name_i: %d, scr_n: %d, ca_ct: %d", i,
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_object_maps[i].defaultVerb,
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_object_maps[i].flags,
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_object_maps[i].object_num,
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_object_maps[i].script_num,
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