CREATE_PROJECT: --disable-opengl disables all OpenGL features

This commit is contained in:
SupSuper 2020-10-10 19:53:34 +01:00
parent 1ca009ddc6
commit f22f08059c

View file

@ -304,6 +304,19 @@ int main(int argc, char *argv[]) {
j->enable = false; j->enable = false;
} }
// HACK: Vorbis and Tremor can not be enabled simultaneously
if (getFeatureBuildState("tremor", setup.features)) {
setFeatureBuildState("vorbis", setup.features, false);
}
// HACK: These features depend on OpenGL
if (!getFeatureBuildState("opengl", setup.features)) {
setFeatureBuildState("opengl_game", setup.features, false);
setFeatureBuildState("opengl_shaders", setup.features, false);
setFeatureBuildState("opengles2", setup.features, false);
setFeatureBuildState("glew", setup.features, false);
}
// Disable engines for which we are missing dependencies // Disable engines for which we are missing dependencies
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) { for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {
if (i->enable) { if (i->enable) {
@ -318,11 +331,6 @@ int main(int argc, char *argv[]) {
} }
} }
// HACK: Vorbis and Tremor can not be enabled simultaneously
if (getFeatureBuildState("tremor", setup.features)) {
setFeatureBuildState("vorbis", setup.features, false);
}
// Print status // Print status
cout << "Enabled engines:\n\n"; cout << "Enabled engines:\n\n";
for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) { for (EngineDescList::const_iterator i = setup.engines.begin(); i != setup.engines.end(); ++i) {