Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher
svn-id: r41423
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4 changed files with 6 additions and 2 deletions
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@ -774,8 +774,6 @@ int16 Op_UnfreezeParent(void) {
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return 0;
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}
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int16 protectionCode = 0;
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int16 Op_ProtectionFlag(void) {
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int16 temp = protectionCode;
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int16 newVar;
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