added default game id for config file support: 'gameid' in 'residual' section
This commit is contained in:
parent
552f6022be
commit
f34aeea960
1 changed files with 10 additions and 8 deletions
|
@ -417,13 +417,15 @@ bool processSettings(Common::String &command, Common::StringMap &settings) {
|
|||
|
||||
#endif // DISABLE_COMMAND_LINE
|
||||
|
||||
Common::String gameId;
|
||||
if (command.empty())
|
||||
gameId = ConfMan.get("gameid", Common::ConfigManager::kApplicationDomain);
|
||||
else
|
||||
gameId = command;
|
||||
|
||||
// If a target was specified, check whether there is either a game
|
||||
// domain (i.e. a target) matching this argument, or alternatively
|
||||
// whether there is a gameid matching that name.
|
||||
if (!command.empty()) {
|
||||
GameDescriptor gd = EngineMan.findGame(command);
|
||||
if (ConfMan.hasGameDomain(command) || !gd.gameid().empty()) {
|
||||
if (!gameId.empty()) {
|
||||
GameDescriptor gd = EngineMan.findGame(gameId);
|
||||
if (ConfMan.hasGameDomain(gameId) || !gd.gameid().empty()) {
|
||||
bool idCameFromCommandLine = false;
|
||||
|
||||
// WORKAROUND: Fix for bug #1719463: "DETECTOR: Launching
|
||||
|
@ -432,11 +434,11 @@ bool processSettings(Common::String &command, Common::StringMap &settings) {
|
|||
// We designate gameids which come strictly from command line
|
||||
// so AdvancedDetector will not save config file with invalid
|
||||
// gameid in case target autoupgrade was performed
|
||||
if (!ConfMan.hasGameDomain(command)) {
|
||||
if (!ConfMan.hasGameDomain(gameId)) {
|
||||
idCameFromCommandLine = true;
|
||||
}
|
||||
|
||||
ConfMan.setActiveDomain(command);
|
||||
ConfMan.setActiveDomain(gameId);
|
||||
|
||||
if (idCameFromCommandLine)
|
||||
ConfMan.set("id_came_from_command_line", "1");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue