GRAPHICS: Remove obsolete genLocalizedFontFilename FontManager
This function supported loading alternative bdf fonts when we were using 8 bits encodings for the translations. Now that we are using unicode for all language, this is no longer needed.
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3 changed files with 10 additions and 65 deletions
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@ -195,30 +195,4 @@ const Font *FontManager::getFontByUsage(FontUsage usage) const {
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return 0;
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}
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Common::String FontManager::genLocalizedFontFilename(const Common::String &filename) const {
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#ifndef USE_TRANSLATION
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return filename;
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#else
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// We will transform the font filename in the following way:
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// name.bdf
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// will become:
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// name-charset.bdf
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// Note that name should not contain any dot here!
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// In the first step we look for the dot. In case there is none we will
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// return the normal filename.
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Common::String::const_iterator dot = Common::find(filename.begin(), filename.end(), '.');
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if (dot == filename.end())
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return filename;
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// Put the translated font filename string back together.
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Common::String result(filename.begin(), dot);
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result += '-';
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result += TransMan.getCurrentCharset();
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result += dot;
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return result;
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#endif
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}
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} // End of namespace Graphics
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