Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)

svn-id: r29908
This commit is contained in:
Max Horn 2007-12-20 09:43:46 +00:00
parent 15a94b7c0c
commit f44a196087
10 changed files with 49 additions and 57 deletions

View file

@ -275,6 +275,7 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_gameStoppedClock = 0;
_gameTime = 0;
_lastTime = 0;
_lastMinute = 0;
_firstTimeStruct = 0;
_pendingDeleteTimeEvent = 0;
@ -1051,4 +1052,9 @@ void AGOSEngine::shutdown() {
_system->quit();
}
uint32 AGOSEngine::getTime() const {
// FIXME: calling time() is not portable, use OSystem::getMillis instead
return (uint32)time(NULL);
}
} // End of namespace AGOS

View file

@ -362,9 +362,12 @@ protected:
uint _numTextBoxes;
uint _lastTime;
uint32 getTime() const;
uint32 _lastMinute; // Used in processSpecialKeys()
uint32 _lastTime;
uint32 _clockStopped, _gameStoppedClock, _gameTime;
time_t _timeStore;
uint32 _timeStore;
TimeEvent *_firstTimeStruct, *_pendingDeleteTimeEvent;

View file

@ -42,9 +42,7 @@ namespace AGOS {
void AGOSEngine::addTimeEvent(uint16 timeout, uint16 subroutine_id) {
TimeEvent *te = (TimeEvent *)malloc(sizeof(TimeEvent)), *first, *last = NULL;
time_t cur_time;
time(&cur_time);
uint32 cur_time = getTime();
if (getGameId() == GID_DIMP) {
timeout /= 2;
@ -52,7 +50,7 @@ void AGOSEngine::addTimeEvent(uint16 timeout, uint16 subroutine_id) {
te->time = cur_time + timeout - _gameStoppedClock;
if (getGameType() == GType_FF && _clockStopped)
te->time -= ((uint32)time(NULL) - _clockStopped);
te->time -= (getTime() - _clockStopped);
te->subroutine_id = subroutine_id;
first = _firstTimeStruct;
@ -135,17 +133,16 @@ void AGOSEngine::killAllTimers() {
}
bool AGOSEngine::kickoffTimeEvents() {
time_t cur_time;
uint32 cur_time;
TimeEvent *te;
bool result = false;
if (getGameType() == GType_FF && _clockStopped)
return result;
time(&cur_time);
cur_time -= _gameStoppedClock;
cur_time = getTime() - _gameStoppedClock;
while ((te = _firstTimeStruct) != NULL && te->time <= (uint32)cur_time) {
while ((te = _firstTimeStruct) != NULL && te->time <= cur_time) {
result = true;
_pendingDeleteTimeEvent = te;
invokeTimeEvent(te);

View file

@ -362,8 +362,6 @@ out_of_here:
}
void AGOSEngine::hitarea_stuff_helper() {
time_t cur_time;
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF ||
getGameType() == GType_PP) {
if (_variableArray[254] || _variableArray[249]) {
@ -383,8 +381,8 @@ void AGOSEngine::hitarea_stuff_helper() {
}
}
time(&cur_time);
if ((uint) cur_time != _lastTime) {
uint32 cur_time = getTime();
if (cur_time != _lastTime) {
_lastTime = cur_time;
if (kickoffTimeEvents())
permitInput();
@ -459,16 +457,12 @@ bool AGOSEngine::processSpecialKeys() {
bool verbCode = false;
if (getGameId() == GID_DIMP) {
static time_t lastMinute = 0;
time_t t;
time_t t1;
t = time(&t);
t1 = t / 30;
if (!lastMinute)
lastMinute = t1;
if (t1 - lastMinute) {
_variableArray[120] += (t1 - lastMinute);
lastMinute = t1;
uint32 t1 = getTime() / 30;
if (!_lastMinute)
_lastMinute = t1;
if (t1 - _lastMinute) {
_variableArray[120] += (t1 - _lastMinute);
_lastMinute = t1;
}
}

View file

@ -250,7 +250,7 @@ void AGOSEngine::userGame(bool load) {
numSaveGames = countSaveGames();
time_t saveTime = time(NULL);
uint32 saveTime = getTime();
haltAnimation();
restart:
@ -331,7 +331,7 @@ restart:
}
restartAnimation();
_gameStoppedClock = time(NULL) - saveTime + _gameStoppedClock;
_gameStoppedClock = getTime() - saveTime + _gameStoppedClock;
}
void AGOSEngine_Elvira2::listSaveGames(char *dst) {
@ -415,7 +415,7 @@ void AGOSEngine_Elvira2::listSaveGames(char *dst) {
}
void AGOSEngine_Elvira2::userGame(bool load) {
time_t saveTime;
uint32 saveTime;
int i, numSaveGames;
char *name;
bool b;
@ -423,7 +423,7 @@ void AGOSEngine_Elvira2::userGame(bool load) {
_saveOrLoad = load;
saveTime = time(NULL);
saveTime = getTime();
if (getGameType() == GType_ELVIRA2)
haltAnimation();
@ -504,7 +504,7 @@ void AGOSEngine_Elvira2::userGame(bool load) {
get_out:;
disableFileBoxes();
_gameStoppedClock = time(NULL) - saveTime + _gameStoppedClock;
_gameStoppedClock = getTime() - saveTime + _gameStoppedClock;
if (getGameType() == GType_ELVIRA2)
restartAnimation();
@ -624,7 +624,7 @@ const byte hebrewKeyTable[96] = {
};
void AGOSEngine_Simon1::userGame(bool load) {
time_t saveTime;
uint32 saveTime;
int i, numSaveGames, result;
WindowBlock *window;
char *name;
@ -634,7 +634,7 @@ void AGOSEngine_Simon1::userGame(bool load) {
_saveOrLoad = load;
saveTime = time(NULL);
saveTime = getTime();
numSaveGames = countSaveGames();
if (!load)
@ -772,7 +772,7 @@ restart:;
get_out:;
disableFileBoxes();
_gameStoppedClock = time(NULL) - saveTime + _gameStoppedClock;
_gameStoppedClock = getTime() - saveTime + _gameStoppedClock;
}
int AGOSEngine_Simon1::userGameGetKey(bool *b, char *buf, uint maxChar) {
@ -1316,7 +1316,7 @@ bool AGOSEngine_Elvira2::saveGame(uint slot, const char *caption) {
uint32 curTime = 0;
if (getGameType() != GType_SIMON1 && getGameType() != GType_SIMON2)
curTime = time(NULL);
curTime = getTime();
_lockWord |= 0x100;
@ -1347,7 +1347,7 @@ bool AGOSEngine_Elvira2::saveGame(uint slot, const char *caption) {
f->writeUint32BE(i);
if (getGameType() == GType_FF && _clockStopped)
gsc += ((uint32)time(NULL) - _clockStopped);
gsc += (getTime() - _clockStopped);
for (te = _firstTimeStruct; te; te = te->next) {
f->writeUint32BE(te->time - curTime + gsc);
f->writeUint16BE(te->subroutine_id);

View file

@ -825,16 +825,13 @@ void AGOSEngine_Elvira1::oe1_enableInput() {
void AGOSEngine_Elvira1::oe1_setTime() {
// 259: set time
time(&_timeStore);
_timeStore = getTime();
}
void AGOSEngine_Elvira1::oe1_ifTime() {
// 260: if time
time_t t;
uint a = getVarOrWord();
time(&t);
t -= a;
uint32 t = getTime() - a;
if (t >= _timeStore)
setScriptCondition(true);
else
@ -897,7 +894,7 @@ void AGOSEngine_Elvira1::oe1_pauseGame() {
WindowBlock *window = _windowArray[4];
const char *message1, *message2;
time_t pauseTime = time(NULL);
uint32 pauseTime = getTime();
haltAnimation();
restart:
@ -970,7 +967,7 @@ restart:
}
restartAnimation();
_gameStoppedClock = time(NULL) - pauseTime + _gameStoppedClock;
_gameStoppedClock = getTime() - pauseTime + _gameStoppedClock;
}
void AGOSEngine_Elvira1::oe1_printPlayerHit() {

View file

@ -378,7 +378,7 @@ void AGOSEngine_Elvira2::oe2_pauseGame() {
// 135: pause game
HitArea *ha;
time_t pauseTime = time(NULL);
uint32 pauseTime = getTime();
haltAnimation();
for (;;) {
@ -400,7 +400,7 @@ void AGOSEngine_Elvira2::oe2_pauseGame() {
}
restartAnimation();
_gameStoppedClock = time(NULL) - pauseTime + _gameStoppedClock;
_gameStoppedClock = getTime() - pauseTime + _gameStoppedClock;
}
void AGOSEngine_Elvira2::oe2_setDoorOpen() {

View file

@ -397,12 +397,8 @@ void AGOSEngine_Feeble::off_oracleTextUp() {
void AGOSEngine_Feeble::off_ifTime() {
// 124: if time
time_t t;
uint a = getVarOrWord();
time(&t);
t -= _gameStoppedClock;
t -= a;
uint32 t = getTime() - _gameStoppedClock - a;
if (t >= _timeStore)
setScriptCondition(true);
else
@ -411,8 +407,7 @@ void AGOSEngine_Feeble::off_ifTime() {
void AGOSEngine_Feeble::off_setTime() {
// 131
time(&_timeStore);
_timeStore -= _gameStoppedClock;
_timeStore = getTime() - _gameStoppedClock;
}
void AGOSEngine_Feeble::off_saveUserGame() {
@ -612,13 +607,13 @@ void AGOSEngine_Feeble::off_setPathValues() {
void AGOSEngine_Feeble::off_stopClock() {
// 193: pause clock
_clockStopped = time(NULL);
_clockStopped = getTime();
}
void AGOSEngine_Feeble::off_restartClock() {
// 194: resume clock
if (_clockStopped != 0)
_gameStoppedClock += time(NULL) - _clockStopped;
_gameStoppedClock += getTime() - _clockStopped;
_clockStopped = 0;
}

View file

@ -299,7 +299,7 @@ void AGOSEngine_PuzzlePack::opp_iconifyWindow() {
// 30
getNextWord();
if (_clockStopped != 0)
_gameTime += time(NULL) - _clockStopped;
_gameTime += getTime() - _clockStopped;
_clockStopped = 0;
_system->setFeatureState(OSystem::kFeatureIconifyWindow, true);
}
@ -379,7 +379,7 @@ void AGOSEngine_PuzzlePack::opp_sync() {
void AGOSEngine_PuzzlePack::opp_saveUserGame() {
// 132: save game
if (_clockStopped != 0)
_gameTime += time(NULL) - _clockStopped;
_gameTime += getTime() - _clockStopped;
_clockStopped = 0;
if (getGameId() == GID_DIMP) {
@ -452,7 +452,7 @@ void AGOSEngine_PuzzlePack::opp_setPathValues() {
void AGOSEngine_PuzzlePack::opp_restartClock() {
// 194: resume clock
if (_clockStopped != 0)
_gameTime += time(NULL) - _clockStopped;
_gameTime += getTime() - _clockStopped;
_clockStopped = 0;
}

View file

@ -365,7 +365,7 @@ void AGOSEngine_Waxworks::oww_pauseGame() {
// 135: pause game
HitArea *ha;
time_t pauseTime = time(NULL);
uint32 pauseTime = getTime();
haltAnimation();
for (;;) {
@ -389,7 +389,7 @@ void AGOSEngine_Waxworks::oww_pauseGame() {
}
restartAnimation();
_gameStoppedClock = time(NULL) - pauseTime + _gameStoppedClock;
_gameStoppedClock = getTime() - pauseTime + _gameStoppedClock;
}
void AGOSEngine_Waxworks::oww_boxMessage() {