GRIM: Fix drawing of rectangles

This commit is contained in:
Joel Teichroeb 2012-01-17 20:27:52 -08:00
parent e715b0cbb7
commit f44c9920e8

View file

@ -1360,8 +1360,8 @@ void GfxOpenGL::irisAroundRegion(int x1, int y1, int x2, int y2)
void GfxOpenGL::drawRectangle(PrimitiveObject *primitive) {
int x1 = primitive->getP1().x;
int y1 = primitive->getP1().y;
int x2 = primitive->getP2().x;
int y2 = primitive->getP2().y;
int x2 = primitive->getP2().x+1;
int y2 = primitive->getP2().y+1;
const Color &color = *primitive->getColor();