GRIM: Take adventage of kFeatureFullscreenToggleKeepsContext
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7 changed files with 19 additions and 20 deletions
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@ -134,7 +134,6 @@ byte *GfxOpenGL::setupScreen(int screenW, int screenH, bool fullscreen) {
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_scaleW = _screenWidth / (float)_gameWidth;
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_scaleH = _screenHeight / (float)_gameHeight;
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_isFullscreen = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
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_useDepthShader = false;
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_useDimShader = false;
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