OPENGL: Fix adjustment of mouse coordinates when screen is resized and scaled.

svn-id: r51046
This commit is contained in:
Alejandro Marzini 2010-07-19 23:58:48 +00:00
parent 6f70a303bc
commit f6e04fe03b
2 changed files with 13 additions and 5 deletions

View file

@ -134,7 +134,8 @@ void OpenGLGraphicsManager::initSize(uint width, uint height, const Graphics::Pi
//avoid redundant format changes
Graphics::PixelFormat newFormat;
if (!format)
newFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);//Graphics::PixelFormat::createFormatCLUT8();
newFormat = Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0);
//newFormat = Graphics::PixelFormat::createFormatCLUT8();
else
newFormat = *format;
@ -551,7 +552,7 @@ void OpenGLGraphicsManager::internUpdateScreen() {
if (_cursorNeedsRedraw)
refreshCursor();
_cursorTexture->drawTexture(_cursorState.x - _cursorState.hotX,
_cursorState.y - _cursorState.hotY, _cursorState.w, _cursorState.h);
_cursorState.y - _cursorState.hotY, _cursorState.w, _cursorState.h);
}
}
@ -568,16 +569,20 @@ void OpenGLGraphicsManager::initGL() {
CHECK_GL_ERROR( glShadeModel(GL_FLAT) );
CHECK_GL_ERROR( glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST) );
// Setup alpha blend (For overlay and cursor)
CHECK_GL_ERROR( glEnable(GL_BLEND) );
CHECK_GL_ERROR( glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) );
// Enable rendering with vertex and coord arrays
CHECK_GL_ERROR( glEnableClientState(GL_VERTEX_ARRAY) );
CHECK_GL_ERROR( glEnableClientState(GL_TEXTURE_COORD_ARRAY) );
CHECK_GL_ERROR( glEnable(GL_TEXTURE_2D) );
// Setup the GL viewport
CHECK_GL_ERROR( glViewport(0, 0, _videoMode.hardwareWidth, _videoMode.hardwareHeight) );
// Setup coordinates system
CHECK_GL_ERROR( glMatrixMode(GL_PROJECTION) );
CHECK_GL_ERROR( glLoadIdentity() );
CHECK_GL_ERROR( glOrtho(0, _videoMode.hardwareWidth, _videoMode.hardwareHeight, 0, -1, 1) );
@ -586,6 +591,7 @@ void OpenGLGraphicsManager::initGL() {
}
bool OpenGLGraphicsManager::loadGFXMode() {
// Initialize OpenGL settings
initGL();
if (!_gameTexture) {
@ -645,6 +651,10 @@ void OpenGLGraphicsManager::adjustMouseEvent(const Common::Event &event) {
//if (_videoMode.aspectRatioCorrection)
// newEvent.mouse.y = aspect2Real(newEvent.mouse.y);
}
if (_videoMode.hardwareWidth != _videoMode.overlayWidth)
newEvent.mouse.x /= (float)_videoMode.hardwareWidth / _videoMode.overlayWidth;
if (_videoMode.hardwareHeight != _videoMode.overlayHeight)
newEvent.mouse.y /= (float)_videoMode.hardwareHeight / _videoMode.overlayHeight;
g_system->getEventManager()->pushEvent(newEvent);
}
}
@ -652,7 +662,7 @@ void OpenGLGraphicsManager::adjustMouseEvent(const Common::Event &event) {
bool OpenGLGraphicsManager::notifyEvent(const Common::Event &event) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
if (event.synthetic)
if (!event.synthetic)
setMousePos(event.mouse.x, event.mouse.y);
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_RBUTTONDOWN: