LAB: Simulate events by setting an unused key
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4 changed files with 11 additions and 4 deletions
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@ -249,7 +249,8 @@ Common::Error LabEngine::loadGameState(int slot) {
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_closeDataPtr = nullptr;
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_mainDisplay = true;
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_followingCrumbs = false;
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_event->simulateLeftClick();
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_event->simulateEvent();
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_graphics->_longWinInFront = false;
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return (result) ? Common::kNoError : Common::kUserCanceled;
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}
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