Made it possible to terminate dialog windows with Enter. (We could already
terminate them with Esc.) This is so that, for instance, if you type a savegame name you can press Enter, rather than clicking on the "Save" button. I don't know if the original did this as well, but it feels natural to me. svn-id: r18537
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parent
a2d809f854
commit
f756b74d04
2 changed files with 50 additions and 36 deletions
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@ -320,6 +320,11 @@ void Interface::setMode(int mode) {
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}
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bool Interface::processAscii(uint16 ascii, bool synthetic) {
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// TODO: Checking for Esc and Enter below is a bit hackish, and
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// and probably only works with the English version. Maybe we should
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// add a flag to the button so it can indicate if it's the default or
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// cancel button?
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int i;
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PanelButton *panelButton;
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if (!synthetic)
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@ -341,9 +346,10 @@ bool Interface::processAscii(uint16 ascii, bool synthetic) {
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break;
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case kPanelOption:
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// TODO: check input dialog keys
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if (ascii == 27) {// Esc
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if (ascii == 27 || ascii == 13) { // Esc or Enter
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ascii = 'c'; //continue
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}
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for (i = 0; i < _optionPanel.buttonsCount; i++) {
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panelButton = &_optionPanel.buttons[i];
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if (panelButton->type == kPanelButtonOption) {
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@ -355,13 +361,16 @@ bool Interface::processAscii(uint16 ascii, bool synthetic) {
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}
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break;
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case kPanelSave:
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if (_textInput) {
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processTextInput(ascii);
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if (_textInput && processTextInput(ascii)) {
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return true;
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} else {
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}
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if (ascii == 27) { // Esc
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ascii = 'c'; // cancel
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} else if (ascii == 13) { // Enter
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ascii = 's'; // save
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}
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for (i = 0; i < _savePanel.buttonsCount; i++) {
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panelButton = &_savePanel.buttons[i];
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if (panelButton->type == kPanelButtonSave) {
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@ -371,12 +380,14 @@ bool Interface::processAscii(uint16 ascii, bool synthetic) {
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}
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}
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}
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}
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break;
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case kPanelQuit:
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if (ascii == 27) { // Esc
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ascii = 'c'; // cancel
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} else if (ascii == 13) { // Enter
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ascii = 'q'; // quit
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}
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for (i = 0; i < _quitPanel.buttonsCount; i++) {
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panelButton = &_quitPanel.buttons[i];
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if (panelButton->type == kPanelButtonQuit) {
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@ -827,17 +838,17 @@ void Interface::processStatusTextInput(uint16 ascii) {
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textInputStartRepeat(ascii);
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switch (ascii) {
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case(27): // esc
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case 27: // esc
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_statusTextInputState = kStatusTextInputAborted;
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_statusTextInput = false;
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_vm->_script->wakeUpThreads(kWaitTypeStatusTextInput);
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break;
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case(13): // return
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case 13: // return
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_statusTextInputState = kStatusTextInputEntered;
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_statusTextInput = false;
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_vm->_script->wakeUpThreads(kWaitTypeStatusTextInput);
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break;
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case(8): // backspace
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case 8: // backspace
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if (_statusTextInputPos == 0) {
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break;
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}
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@ -858,7 +869,7 @@ void Interface::processStatusTextInput(uint16 ascii) {
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setStatusText(_statusTextInputString);
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}
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void Interface::processTextInput(uint16 ascii) {
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bool Interface::processTextInput(uint16 ascii) {
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char ch[2];
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char tempString[SAVE_TITLE_SIZE];
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uint tempWidth;
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@ -868,15 +879,17 @@ void Interface::processTextInput(uint16 ascii) {
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textInputStartRepeat(ascii);
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switch (ascii) {
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case(27): // esc
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case 13:
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return false;
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case 27: // esc
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_textInput = false;
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break;
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case(8): // backspace
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case 8: // backspace
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if (_textInputPos <= 1) {
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break;
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}
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_textInputPos--;
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case(127): // del
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case 127: // del
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if (_textInputPos <= _textInputStringLength) {
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if (_textInputPos != 1) {
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strncpy(tempString, _textInputString, _textInputPos - 1);
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@ -888,12 +901,12 @@ void Interface::processTextInput(uint16 ascii) {
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_textInputStringLength = strlen(_textInputString);
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}
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break;
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case(276): // left
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case 276: // left
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if (_textInputPos > 1) {
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_textInputPos--;
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}
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break;
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case(275): // right
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case 275: // right
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if (_textInputPos <= _textInputStringLength) {
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_textInputPos++;
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}
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@ -928,6 +941,7 @@ void Interface::processTextInput(uint16 ascii) {
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}
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break;
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}
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return true;
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}
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void Interface::drawTextInput(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
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@ -1578,7 +1592,7 @@ void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bo
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byte odl, our, idl, iur;
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switch (kind ) {
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case( kSlider):
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case kSlider:
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cornerColor = 0x8b;
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frameColor = kITEColorBlack;
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fillColor = kITEColorLightBlue96;
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@ -1588,7 +1602,7 @@ void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bo
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iur = 0x94;
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solidColor = down ? kITEColorLightBlue94 : kITEColorLightBlue96;
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break;
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case( kEdit):
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case kEdit:
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cornerColor = kITEColorLightBlue96;
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frameColor = kITEColorLightBlue96;
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fillColor = kITEColorLightBlue96;
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@ -1675,13 +1689,13 @@ void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelBut
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textId = panelButton->id;
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switch(panelButton->id) {
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case(kTextReadingSpeed):
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case kTextReadingSpeed:
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textId = kTextFast;
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break;
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case(kTextMusic):
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case kTextMusic:
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textId = kTextOn;
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break;
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case(kTextSound):
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case kTextSound:
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textId = kTextOn;
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break;
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}
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@ -335,7 +335,7 @@ private:
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void drawVerbPanelText(Surface *ds, PanelButton *panelButton, int textColor, int textShadowColor);
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void drawVerbPanel(Surface *backBuffer, PanelButton* panelButton);
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void calcOptionSaveSlider();
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void processTextInput(uint16 ascii);
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bool processTextInput(uint16 ascii);
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void processStatusTextInput(uint16 ascii);
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void textInputStartRepeat(uint16 ascii);
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void textInputRepeat(void);
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