added sfx/voice and few corrections
svn-id: r28286
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parent
395f244ba0
commit
f8d28abdf9
2 changed files with 21 additions and 14 deletions
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@ -1227,7 +1227,7 @@ void DrasculaEngine::carga_escoba(const char *nom_fich) {
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getLine(ald, buffer, size);
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sscanf(buffer, "%s", num_room);
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strcat(num_room,".alg");
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strcat(num_room, ".alg");
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getLine(ald, buffer, size);
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sscanf(buffer, "%d", &musica_room);
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@ -3685,14 +3685,6 @@ void DrasculaEngine::para_grabar(char nom_game[]) {
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fin_sound();
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}
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int DrasculaEngine::LookForFree() {
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delay(10);
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// TODO GAME_Poll(gamev, 10);
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//return(!SDEV_ChannelFree(gamev->EffectDev, 0));
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delay(1000); // workround too much fast played sound
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return 0;
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}
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void DrasculaEngine::OpenSSN(const char *Name, int Pause) {
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MiVideoSSN = (byte *)malloc(64256);
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GlobalSpeed = CLOCKS_PER_SEC / Pause;
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@ -4856,15 +4848,15 @@ void DrasculaEngine::MusicFadeout() {
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}
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void DrasculaEngine::ctvd_end() {
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//TODO
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_mixer->stopHandle(_soundHandle);
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}
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void DrasculaEngine::ctvd_stop() {
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//TODO
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_mixer->stopHandle(_soundHandle);
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}
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void DrasculaEngine::ctvd_terminate() {
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//TODO
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// _mixer->stopHandle(_soundHandle);
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}
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void DrasculaEngine::ctvd_speaker(int flag) {}
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@ -4872,7 +4864,16 @@ void DrasculaEngine::ctvd_speaker(int flag) {}
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void DrasculaEngine::ctvd_output(Common::File *file_handle) {}
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void DrasculaEngine::ctvd_init(int b) {
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//TODO
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int soundSize = sku->size();
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byte *soundData = (byte *)malloc(soundSize);
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sku->seek(32);
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sku->read(soundData, soundSize);
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_mixer->playRaw(Audio::Mixer::kPlainSoundType, &_soundHandle, soundData, soundSize - 64,
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11025, Audio::Mixer::FLAG_AUTOFREE | Audio::Mixer::FLAG_UNSIGNED);
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}
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int DrasculaEngine::LookForFree() {
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return _mixer->isSoundHandleActive(_soundHandle);
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}
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