MACOSX: Fix issue with restoring maximized window
The SdlWindow::createOrUpdateWindow makes sure the created window is not bigger than the desktop. When not in fullscreen, the window borders are also considered, but on macOS a maximimized window is borderless, so this resulted in maximized window being restored smaller than they should have (and no longer maximized).
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1 changed files with 8 additions and 1 deletions
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@ -368,8 +368,15 @@ bool SdlWindow::createOrUpdateWindow(int width, int height, uint32 flags) {
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// basically worthless. So we'll just try to keep things closeish to the
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// maximum for now.
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Common::Rect desktopRes = getDesktopResolution();
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if (!fullscreenFlags) {
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if (
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!fullscreenFlags
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#if defined(MACOSX)
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// On macOS a maximized window is borderless
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&& !(flags & SDL_WINDOW_MAXIMIZED)
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#endif
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) {
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int top, left, bottom, right;
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#if SDL_VERSION_ATLEAST(2, 0, 5)
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if (!_window || SDL_GetWindowBordersSize(_window, &top, &left, &bottom, &right) < 0)
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#endif
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