TSAGE: Added 'g' prefix to global variables
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edd1ebb820
commit
f99e904f9a
35 changed files with 4198 additions and 4198 deletions
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@ -32,14 +32,14 @@
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namespace TsAGE {
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Saver *_saver;
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Saver *g_saver;
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SavedObject::SavedObject() {
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_saver->addObject(this);
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g_saver->addObject(this);
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}
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SavedObject::~SavedObject() {
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_saver->removeObject(this);
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g_saver->removeObject(this);
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}
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/*--------------------------------------------------------------------------*/
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@ -52,7 +52,7 @@ Saver::Saver() {
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Saver::~Saver() {
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// Internal validation that no saved object is still present
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int totalLost = 0;
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for (SynchronizedList<SavedObject *>::iterator i = _saver->_objList.begin(); i != _saver->_objList.end(); ++i) {
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for (SynchronizedList<SavedObject *>::iterator i = g_saver->_objList.begin(); i != g_saver->_objList.end(); ++i) {
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SavedObject *so = *i;
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if (so)
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++totalLost;
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@ -72,7 +72,7 @@ void Serializer::syncPointer(SavedObject **ptr, Common::Serializer::Version minV
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if (isSaving()) {
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// Get the object index for the given pointer and write it out
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if (*ptr) {
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idx = _saver->blockIndexOf(*ptr);
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idx = g_saver->blockIndexOf(*ptr);
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assert(idx > 0);
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}
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syncAsUint32LE(idx);
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@ -82,7 +82,7 @@ void Serializer::syncPointer(SavedObject **ptr, Common::Serializer::Version minV
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*ptr = NULL;
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if (idx > 0)
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// For non-zero (null) pointers, create a record for later resolving it to an address
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_saver->addSavedObjectPtr(ptr, idx);
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g_saver->addSavedObjectPtr(ptr, idx);
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}
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}
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@ -120,7 +120,7 @@ void Serializer::syncAsDouble(double &v) {
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Common::Error Saver::save(int slot, const Common::String &saveName) {
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assert(!getMacroRestoreFlag());
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Common::StackLock slock1(_globals->_soundManager._serverDisabledMutex);
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Common::StackLock slock1(g_globals->_soundManager._serverDisabledMutex);
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// Signal any objects registered for notification
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_saveNotifiers.notify(false);
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@ -130,7 +130,7 @@ Common::Error Saver::save(int slot, const Common::String &saveName) {
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_saveSlot = slot;
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// Set up the serializer
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Common::OutSaveFile *saveFile = g_system->getSavefileManager()->openForSaving(_vm->generateSaveName(slot));
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Common::OutSaveFile *saveFile = g_system->getSavefileManager()->openForSaving(g_vm->generateSaveName(slot));
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Serializer serializer(NULL, saveFile);
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serializer.setSaveVersion(TSAGE_SAVEGAME_VERSION);
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@ -165,7 +165,7 @@ Common::Error Saver::save(int slot, const Common::String &saveName) {
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Common::Error Saver::restore(int slot) {
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assert(!getMacroRestoreFlag());
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Common::StackLock slock1(_globals->_soundManager._serverDisabledMutex);
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Common::StackLock slock1(g_globals->_soundManager._serverDisabledMutex);
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// Signal any objects registered for notification
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_loadNotifiers.notify(false);
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@ -176,7 +176,7 @@ Common::Error Saver::restore(int slot) {
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_unresolvedPtrs.clear();
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// Set up the serializer
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Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(_vm->generateSaveName(slot));
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Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(g_vm->generateSaveName(slot));
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Serializer serializer(saveFile, NULL);
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// Read in the savegame header
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@ -279,10 +279,10 @@ void Saver::writeSavegameHeader(Common::OutSaveFile *out, tSageSavegameHeader &h
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// Create a thumbnail and save it
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Graphics::Surface *thumb = new Graphics::Surface();
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Graphics::Surface s = _globals->_screenSurface.lockSurface();
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Graphics::Surface s = g_globals->_screenSurface.lockSurface();
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::createThumbnail(thumb, (const byte *)s.pixels, SCREEN_WIDTH, SCREEN_HEIGHT, thumbPalette);
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Graphics::saveThumbnail(*out, *thumb);
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_globals->_screenSurface.unlockSurface();
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g_globals->_screenSurface.unlockSurface();
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delete thumb;
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// Write out the save date/time
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@ -293,7 +293,7 @@ void Saver::writeSavegameHeader(Common::OutSaveFile *out, tSageSavegameHeader &h
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out->writeSint16LE(td.tm_mday);
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out->writeSint16LE(td.tm_hour);
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out->writeSint16LE(td.tm_min);
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out->writeUint32LE(_globals->_events.getFrameNumber());
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out->writeUint32LE(g_globals->_events.getFrameNumber());
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}
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/**
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@ -335,7 +335,7 @@ void Saver::removeObject(SavedObject *obj) {
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* Returns true if any savegames exist
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*/
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bool Saver::savegamesExist() const {
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Common::String slot1Name = _vm->generateSaveName(1);
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Common::String slot1Name = g_vm->generateSaveName(1);
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Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(slot1Name);
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bool result = saveFile != NULL;
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